Dec. 24, 2025

Other Dying Worlds RAW

Other Dying Worlds RAW
Other Dying Worlds RAW
Daniel's Dread Tales
Other Dying Worlds RAW

Straight from the Patreon in time for this holiday season, it's a Blades in the Dark test game in pure, uncut form (mostly, I do truncate silence in the raw mixes). Have you ever wondered how many ums a group can cram into a show? We smashed the theoretical limit long ago and have improved since then, but there's still a lot more of them in this than in the fully produced episodes. Um... Enjoy!

0:01 Yay. Mine might be a a a a split second early, but I think it's good enough that. Should be OK. It's easy for me to say I'm not the one, you know, doing this, so. Yeah. It's usually pretty easy, yeah, other than that one time where for some reason one of the tracks was going at 90%, so I had to readjust it over and over again. Oh my goodness. That sounds. I ended up just restarting. The whole thing a nightmare, understandably. Yeah, that's no bueno. OK, so Blades of the Dark.

0:48 Blades of the Dark. Now I'm guessing we have at least one person who needs to go through playbook creation. That'd be Renee. How's yours sitting, Nathan? Basically done. Yeah, I not a problem. I had to watch a bunch of videos for training I had to do today. So while I was doing that, I had time to make my character. I would normally have to sit down and make it, but. That is pretty straightforward. You get 2 free dots, one dot from your heritage and one dot from your background and. That's that. You get 2 more to spend. Yeah, you get a total of four dots.

1:29 Yeah, you get 2 free dots and then one from your heritage and one free back from your background. OK, that made it sound like OK, never. Mind in addition to the three that's already on my character sheet, right? Yes, yes. OK. Well you said you get 2 free dots, one from your heritage and one from your background. Makes it sound like the two. Free dots you get are. From your heritage and your background, but in. Fact. You see at this point, yes, OK. OK. Horizontal tracks are your ratings in a particular action. Vertically is your ratings in the corresponding category. Usually used for resistance.

2:09 Let's prowl again, Stelsey. Sneak around. Sneakery. Yeah, so as a sniper, I'm taking some of that. And as a reminder, you can have a maximum of two in any action rating at playbook creation. Yes. Oh my God, what are they doing over there? Just just smacking stuff around. You also choose a ability from your playbook. Don't know which one to pick. Pick the top one.

2:50 Honestly, not bad. Yeah. That's what I did with my character. You have a character. Well, yes, because of the entire conceit of this, I need to have some character in the fiction, even if I'm not playing them in. The yeah, but we're you're not doing it right now. No. OK. I have tried DMPC's once or twice and I found it very difficult for me. Yeah, they can't stick around for the whole time. Usually I kill them off immediately. Yeah. Like first room. I mean I have to have sub show up to give cryptic pieces of clothes but. Clothes say.

3:37 Clothes, yes. Clothes. I've had a long day. I found out that a big report that I have to have ready well, I thought I had to have ready at the end of three weeks. I have to have ready by Thursday so well. Thursday is a lot closer than three weeks from now. Three weeks is Christmas break. I had to have it done right before Christmas break, I thought, but it said I have to have it done by that. So I'm putting I put a big sign on my office door that said don't ask me for anything, don't talk to me, I'm working. Fair enough. Also worth mentioning that clues are what make up revealing outfits.

4:18 Yes. What? What do you guys not have? Like I have one one dot I don't know where to put because I think at 2 skirmish and two rack and two command I'm good. I have two consort 2, sway 2 finesse 1 server. It sounds like you, Renee, will only have one for any of your resistances, so you might want to put a dot to just increase one of those. OK, I'll do pro. That's actually one of the things that kind of colored how I spent my. Wonderful time for vices. Everybody got a vice and a purveyor. Oh yes, that's what I still need to. I like spicy food and I get them from a gang called the Weasels. You know, normally that would be just sort of a weird thing to have for a vice, but I imagine that would actually be really hard to come by and.

5:43 Exactly. It's a luxury. It's a luxury. I mean, I just want really good food. But I think in particular the thing that I am totally searching for is not bland fungus. Fair. Well, you could always go for seaweed or. E Oh boy, oh boy. Get your gristmill going. Got to at least I got some spiced eels. You know what? I think I'm actually going to go rather plain with this one. Their vice is booze. There you go. Nothing wrong with that.

6:26 If I was still a full time barkeep I'd be able to help you out with that, but. So is this in the same reality as the smokers? No, that world blew up, I believe. I mean time is what flexible. This will be the updated setting from Deep Cuts. Duskwell is expanding. There's some new inventions. Yeah, it has changed, but everybody hates that. I did I I only looked at the rules that moved on. I'll have time to read lower documents right now.

7:08 Hey, welcome to the subreddit. Same thing for them. Yeah, I bet. Apparently. Yeah, apparently Arubia is a city, not an entirely separate country. Or not Arubia. Tiger Rose. Oh, you know, it's just a city full of mutants. Yeah. OK, so the purveyor is a bar called the Rusty Knob All. Right. You have to know how that sounds. Oh I 100% know how that sounds. OK. Just making sure. I mean, I made made myself Blair Winky, but I'm making sure people don't call me Winky. Just call me Wink.

7:54 Smart. You know I'm going to call you Winky. I mean, yeah, that's obviously that is what I've set this up for. Renee, you got a vice. I'm honestly, I honestly just wanna Tyler Durden this a little bit. And my, my vice is like violence, I think. Fight clubs? Hell yeah. Fight clubs? Who's the purveyor? Purveyor. How about Chael, A vicious thug? Is that one of your? Yeah.

8:35 Friends there. Yeah. All right. You just don't fight him regularly, don't weigh on each. Other he runs an illegal Fight Club and one of his champions. All right, Nathan, what does your character do to unwind? I'm waffling between drugs or women. Women. He drugs women. Oh, that's a whole Jesus AC Nathan hates women. What? No, no, Dan, no. OK.

9:16 All right, I'm, I will say pleasure. And my character's vice is women brothels. I I have to come up with a name for a brothel now, don't I? Yep. Yep. Funky Winker beans. The Cloister. The warm blanket. Beautiful I was. Going to say you should do the Velvet Room. Well, for legal reasons, we can't do that. Who am I kidding? I was on a Kingdom Hearts podcast. As if legality has ever meant anything to me. Yes, I I use that name as a brothel of my old podcast because it's it's a good name.

10:06 For a brothel. It is a good name for a brothel. All right, so everybody want to introduce the character. Let's start with Daniel because his name's on the podcast. Yeah, probably we're not going to use much of that there. But hi, everybody. My name's Daniel Fernandez. He him, My name's on the podcast. I'm going to be playing Mr. Wink, technically birthday Blair Winky, who is a slide, meaning they are a a talker. They're kind of sort of an average bill, but they're always very well dressed and noticeable is their big black mustache. They are a former barkeep and their fam.

10:49 They come from a family of the courtiers of the Imperial City. They were very, very important at one point and I am not very, very important anymore. All right. Good stuff. Yeah, Nathan. Hi, I'm Nathan, regular around these parts and the character I am playing is Selene Cell Nix. She prefers Cell because who the fuck wants to be named after the moon when moon's haunted? Fair enough. And she is a lean but muscular burdened like, you know, burdened looking woman and is a hound. I don't know if I said that already. Who tracks and hunts and snipes in her case? All right, I see Renee is still writing, so let's go to Damien. Oakley Doakley Hi, I'm Damien eBay. The character that I will be playing is Severian. Nope, I'm not going to use that as an accent. Severian Von Silkbelt.

12:11 They are a whisper. They're also an engineer and they're not from around these parts. And I've decided that they haven't let on to the rest of the crew that they are a stranger by the side. They're an engineer and their their their goal is they want to to make their own halls. I think is the best way to put it within the contacts of Blades in the Dark. And what is that? A a hull is essentially A golem powered by a ghost. I think is the easiest way to describe it. OK.

12:59 OK, that sounds about right to me. Yeah, right. Renee, you got your character finished. Yeah, hi, I'm Renee Shide pronouns. I'm going to be playing Eldeth M Keen. Her alias is thunderclassed. Her pronouns are she her I am Akarosi. So I'm from Daskwall and I'm basically I'm I've always been a criminal. I've always been a a muscle. I'm a mountain of a woman basically look like Princess Fiona. Could I say that? Which one's Princess Fiona? The Ogre.

13:40 The Ogre, Yes, I basically look like Princess Fiona in ogre form. Are you from Shrek? No, I'm I'm very much human. OK, maybe maybe a bit pasty, but then again, everybody is. All right, so it's it's not Princess Fiona in ogre form, it's Shrek in human form if you were female. No. No, OK. No. I'm still a woman. I'm just. No, no, no. But Shrek in human form is sort of a big pasty guy. Can you stop interrupting me, please? I'm still a woman.

14:21 I'm just a lot of woman and a very, very strong woman. All right, and I will be running the plates in the dark parts of this I I need a character for the other parts of it. So I am playing Goth who goes by gramps the whisper around spider. Great. I'm great at this. Try. Try it again, try it again. All right. I'll be playing the spider goth who goes by Gramps. They use any and all pronouns because a spider cannot be tied down. They're from Akaros and they used to work at the Ironworks I guess looks a little understated and trying too hard to look at. Might be patchwork clothes, but all the patches are really nice material.

15:10 It's the style, yeah. It's like ripping holes in your own jeans. OK, I believe Damien had an invention that I completely forgot about before we started recording. That's OK, I wrote down most of the relevant stuff. So for the what is it and what is it do question that I'm sure you are preparing to ask. It is a cell phone that transmits through the ghost. OK. Or communication device. Cell phone is just the easiest way to describe it.

15:53 Pardon me. And what is the minimum quality? Four that is more advanced than the current radio equipment that is in rare use. That is entirely fair, and what makes it rare is, well, three things. Considering it's higher quality than the radios currently used, it has an expensive power source and the connection is made through the user. So for example if my character was calling Renee's type deal, the the connection would go through my character, which what I wrote down for.

16:41 Mechanically it would require in a tune roll to be able to use. And that also opens up the door for you to come up with some drawbacks. All right. I would just say we probably want to like put this at like the end of the episode or something. I don't know if this is what we want to start off our episode with. No, that's fair. OK. I just think we need to establish this because we need to know how the cell phone works. But I don't know if this is. Yeah, yeah. For this to just appear in episode, it'd be kind of weird. Yeah, yeah, just to. Yeah. I think that there can be different drawbacks to that depending on the situation.

17:28 Situational drawbacks. I think it just in general you could damage yourself since you're attuning with it if you're trying it in an extra ghosty area, other things. So damage, ghost fuckery. Yeah, that's about what I was figuring would end up coming from that. That's one of the reasons why I added the whole. You need to attune to it in order to be able to use it. All right, that works. And with that, we'll continue on. Welcome to Duskwall. Duskwall N Hook, the city of trade, progress, industry, the city of the Imperium. The days are cool, the forges are hot, and the ghosts are you. Get used to them.

18:16 Another lightless day in a godspited rock. Everyone's holed up in your base of operations. Far a far cry from what it once was, or was rumoured to be, for fresh faces like you, but still cozy enough to talk business in. What are you all doing? What's our crew? What crew are we in? We are a crew of Bravos. OH. I'm absolutely arm wrestling. Purveyors of violence. Yes. I am arm wrestling whoever will arm wrestle with me. Important to note in Blades in the Dark the crew exists beyond the player characters, so that doesn't have to be 1 of the people talking. Yeah, yeah.

19:02 I I want to participate, but I don't think my character would be getting into an arm wrestle or if I would be arm wrestling, I would be cheating somehow and I don't think I would do that to you yet. And I, I, I think you're not alone because I have a fearsome aspect. It's my special ability. When I intimidate threat nor commit violence, I am terrifying. So yeah, I don't think you'd you'd be alone. Who chickened out? Yeah. I think I am waiting for the next sort of job to come in, as it were. It's a bit of downtime right now though, not Capital D downtime where there's specific rules for that. Yeah.

19:51 And I'm, I think I'm just mixing up some drinks. I'm trying to make something nice with what we have but we don't like have anything. Roach get yeah. Toilet wine. Something like that. I'm trying to do a I'm trying to do a Tom Cruise cocktail with like throwing the stuff around, but all we have is just like the worst ever booze. So be being fancy. It's not creating actually good drinks. It's only toilet wine if it's from the toilet region of Aruvia, OH. My God, yo Winky, give me another pint of that. Absolutely darling.

20:37 And I slide it down the bar. I catch it without raising my like, without looking. I'm completely focused on breaking this poor fellow's arm. Would you like to roll something for that? Sure, I'm a roll wreck. That makes sense. What's your rating of that two? OK, you're. Going to break this person's arm. I wrote the five all. Right, you thoroughly trounce this person and their arm. Victory. No, wait, that's a Russell thing. I I just sort of start banging my fist on the on the bar counter, like encouraging other people to join in having a grand old time.

21:33 Yeah. And Nathan or Damien, what are your characters up to? I do not know your aliases yet because we just started this. Yeah, I'll go. So Severian is sitting off just kind of off to the side a little ways, and they're taking something apart. You're. Not is there a whisper and an engineer? Is this a living thing? No, not this time. OK, not. This time. You weren't around.

22:14 For my last member. Oh God. Anyway, continue. It's it's something mechanical of some sort there it, it almost looks like an old, like broken radio and they're just trying to tinker with it to see if they can get it to work again. It's not being very successful. I can roll for it, but I don't expect. You can if you'd like. This is free play.

22:56 Dice rolling is more for fun than anything. OK, so it's you. Every now and again you hear a little bit of swearing coming from beneath the mask. I rolled A3 by the way, and you can tell from like across the room that it's not going as well as they would hope. Possibly broken beyond repair. Well, these things happen, yeah.

23:37 It is best of all, after all. All right, one person left. What's she doing, Nathan? Cell is doing weapon maintenance. It is an art, right? You've got to be very careful, you're trusting this thing with your life, so it's got to be in constantly the best shape it can be. So she is currently cleaning and touching up her rifle. Is she doing this on the bar? I think it would be funny if if if she was.

24:19 You know what she is doing this on the bar and she was in between Wink and. Thunderclast. Thunderclast. And so when the drink was like slid across the bar, she just, without looking, lifted up her rifle so it could pass right by and then went back down to working on it. We've got this stuff figured out. Love it. I passed. I passed the drink back like the empty mug another. And once again, lift just as it slides underneath. I time it so that the new one that's coming towards Thunder is going under and like passes right at the same time as the empty 1 is coming back.

25:10 Beautiful. Yeah. All right. With that, your whisper enters, boisterous as ever. The Waterbell and this apparently functioning Tavern rings. Nathan, you had a question. You said our our whisper enters. I thought Damien was. Fucking saying whisper spider, your spider enters. Try it again baby, or do it again. I don't know if we need to do it again or call out the fact that you got it wrong. That's fine, I can fuck up. You're allowed. This is a podcast, not a fucking.

25:50 I don't know a place where people can not fuck up. Do you want to take that again or are we going to leave that? Welcome to fuck ups fuck up tales. I've been called worse. All right, if you want a paycheck, gather round, I got something for you. I Are you coming to the bar for this or are you or should I abandoned what I'm doing? I'm coming to the bar, talking as I go. It's it's sort of a walking gather round. Gotcha, gotcha.

26:35 So you're just walking around the bar? Yeah. Yeah. So and. We and we all follow you. I I wanna be clear, I wasn't imagining that this is like a quote UN quote real bar. This is just like a like, this isn't a place where people are coming in to get drinks who aren't part of the crew. This is just like we have a little bit of a bar in our in our hideout. Absolutely, I'm imagining the same, but also that you actually have to pay for drinks here. Oh yeah, that's actually a scam. That I started. But I'm saying, you know, it's the bosses. They say I got to do it and I'm just pocketing it anyway. All right, some big wig with the brasses, not too happy with the superior and thinks it's time to give the chain of command a rattling.

27:29 Might not be the easiest job around, but the payouts worth the text. They they they're bad words. Let's leave that one in too. Maybe might not be the big, might not be the easiest job around, but the payout is worth extra trouble in a note. No bells. Client just wants you to put the fear of whatever a military man believes in into the subject and get out. No payday, otherwise non negotiable. You all know the sort. Where they at? Oh, the subject it's. That might be a bit of a problem, Admiral. Atop the Covenant up there, Gramps gestures upwards. The Covenant doesn't airship currently stationed above dusk well.

28:19 Ah, huh. Belonging to who? The Imperial Navy, ah. Well, last time I checked, goats don't fly. So unless you're providing any way for us to get up there? I mean there's there's ways. Keep going. Darling, people go in and out of it all the time. It doesn't just float there with nobody manning it. We'll just need to all get us in and then you can break the legs and you could, you know, shoot anybody who gets it our way. And I'm not quite sure what you do, but with the technology and stuff, it's, it's lovely.

29:00 I'm sure. I just want to interject here. No bells that that's no deaths. Keep the shooting to a minimum. Oh no, I don't. I don't need a gun to do some damage. OK, well, well, you'll shoot the gun into the air and be like wooee and scare them off. They don't need to know that we're not trying to kill anyone. I don't think you know me very well, do you? I mean, I'm pretty sure any event, I mean I'm pretty sure you can shoot somebody's kneecap out and not have to worry about killing them. Kneecaps.

29:40 Kneecaps are absolutely as vulnerable as the rest of the human body. However, there will be no we, as it were. Well, if you screw up the payday, I guess you'll have to find your own, but leave it in your capable hands. OK, I just thought maybe we could do something, do the sort of distraction thing. If you're not, if distraction's not really your game with the gun, that's fine. I get my own flair gun, that's fine. You know me. I'm not. I'm not a big fan of violence myself. I'm just more of a man who implements violence. I I generally prefer to have a simple conversation with 1000 different people and set things up and that's how I solve problems.

30:28 Yes, yes, I find things and I shoot them from very far away. And you're very good at it and we appreciate it. Now when you say put the fear of God into this, I guess you didn't say that as it were. And this is man again. You don't want this one dead either. Correct. OK. We're we're not assassins. Maybe they would like to get this job, but OK, OK, all right. This just seems a little bit more fancy than normally what we do, which is get to the street and beat the shit out of another gang.

31:10 Well, if you'd like to drink something better than Roach gut, maybe we ought to branch out. I do like a challenge from time to time. I take a look at the bottle, it's like, makes sense. It's still crawling. All right. With that, I think we move in to gather information. OK. Plays in the Dark is a game of just get into it, so we don't want to plan out the entire thing in advance for gather information. You tell me an action rating you want to roll with, and what sort of information you're trying to get and how. I'm sorry, whose phone is pinging? Mine.

31:58 Sorry, not. Carrying the phone. OK. Oh. That's sweet. Mine pigged once but I silenced it. Now mine is silenced as well. OK, OK, sorry, I wasn't, I wasn't trying to, you know, stop pinging. No, it's just. Yeah, I want to use my consort skill to figure out how can I, how do people get up and down from this blimp? All right? Or is it a blimp? Or is it a different sort of airship like I was imagining? Sort of like a a blimp, But I suppose it could be like it's fucking a helicarrier. I don't know.

32:40 I'm I'm sort of imagining like a sailing ship but powered by ghosts and electricity. So spell jammer. Not familiar with it. How big is it? Big OK. OK. Like city sized? No, not that big. Not that big SO. Like, are we talking like a galleon? Oh boy, I would have known this at some point. Big. OK, it's fine. Big is fine. Enterprise, Oregon Voyager. Like the the Crew compliment is something that would be revealed in Gather Information check, so let's get that done. OK. I rolled a six out of two, so that's a six, right? Correct, unless you have 0 dots in consort.

33:22 I do not have no. I have two dots in consort. So, all right, so you, you know, get. Around how people get up and down and who goes up and down, Yeah. Well, as it happens, you share a couple drinks with a couple of the sailors. Sky sailors. It's a new technology, the terminology. Skylers. Like cut out. Sure. The Skylers bucket Diamond. Yeah. Every fucking time. For the most part, up and down is just other Skylers and that happens irregularly.

34:02 Once a week they bring the ship down for maintenance. There's a bit of a skeleton crew at the moment though. It's friendly skies so they don't need the full complement up there. It's over 100. Over 100 when everybody's on it. But right now it's it's a skeleton crew. Hang on, did you say it's screwed by skeletons? No, that's silly. We're about ghosts here. This one, I just want to ask, I know this is to gather information, how high up is it? Like is it a sort of thing where like it is about the same height as like a really high like steeple around here or is it higher than that? Is it in a stratosphere?

34:43 Not no. It's not in the stratosphere. Yeah, it's it's about this high. I don't. You can't do that. Yeah, I know not. Fair. It's not helpful here. Well, it needs to be above the buildings of Dusk Wall. All of them. But it's not, you know, just a dot up in the sky. Is dusk fall on a hill at all? Is there like a higher part of dusk fall that would maybe overlook this and I could take a glider down into it? Well, it's on the sea, so I suppose I could slope towards that. OK, no, probably not. OK, never mind. We should gather more information. Not too much.

35:24 We should probably just do it. But I do have AI do have a disguise kit that I could use a fine disguise kit. Fantastic, I. Would like, I don't know how much in how much this is going to get me, but I would like to study any available knowledge that I can find on the covenant. Interesting. Do you have a contact who might be able to help with that? Does anybody have a contact who might be able to help? With that, how much do you think Lord Scurlock would know? Scurlock's been around, so he's not really about the new stuff. My friend is Steiner, an assassin. Would they have anything we could work with? It seems doubtful.

36:20 Yeah. I know an extortionist. Drug dealers, OK. I know an extortionist. Punching above our weight class, huh? Yeah. Yeah, A. Little bit. Yeah, it happened. That's OK. Oh, I'm not saying you can't do it, I'm just saying I could have given you better information. Oh OK, hey, rolled a pair of five. All right, cool. And of course, I closed my notepad with the information on it. Your subject, Admiral Bomar, ran into some sort of trouble in the Death Lands that led to his current assignment.

37:02 That's about Oh, you can really find out. Ran into some trouble in the death way. Yeah, it's kind of weirdly difficult to find information on what that trouble was. Well, why? Don't we ask him? It's not all that weird. It's been redacted. That is 1 theory. We can ask him personally if we need to. Pimp her them. I haven't decided yet, OK? No, OK. OK, Yeah. I will have passed the rest of the group. OK. And while you guys are like gathering information, I think I'm just hitting a punching bag. It's like I can't, I can't assist in any in any matter.

37:45 What would you like to roll for that? I'm a roll skirmish. OK. I got 2IN skirmish I hold a four. When you hit a punching bag, it makes a funny noise. That is the information you gather, Nathan. Any ideas? Sorry, Sell. I'm getting it. Well, maybe I can't get anything from our about our target, but if I'm a tracker it'd be good to know about the place we're going. So I'm going to try and find out everything I can about this ship, lay out crew, etcetera. Patrol route, Yeah.

38:32 All right. And what rating are you going to roll with there? Good question. The most fitting would probably be survey study would. Be which I do have two dots in, so yeah, probably that. All right, just I guess Hunt makes sense too. Which I also didn't so OK a three into 6. You take the higher number, so that'd be the six. Yep, I got a six. Yes, you did. I wrote down some potential information. I'm trying to figure out where the hell I wrote it.

39:13 OK, the covenant More is for maintenance once a week. It's might seem like an ideal time to, you know, hop aboard, but actually bringing it down to the ground is such an ordeal that this is the most guarded it ever is. That's. It not many people getting on or off. Yeah, it makes sense. I. Mean we could theoretically during the chaos of that we could try to sneak on side of it, but if all the but not do anything until it ascends. But that would require us to stay hidden for quite a while. All right, everybody. And then there's the matter of getting out when we're done. How do you make a lifeboat for a sky ship? Yeah.

40:02 Do they have parachutes or gliders or any sort of escape thing? Roll me a luck check. Just AD 6. Who's doing it? Whoever you'd like to. I'll do it a rolled 5. You sure hope so. Cool. They've definitely been testing them. How those tests have gone up in the air so far. So is the thing fully up in the air? There's no like chain or anything that's keeping it like anchored as it were. No, it moves around. That would do a lot of damage to the city. OK, yeah, OK. And there's no how do people get up and down when it's not landed?

40:47 Are there smaller like air dinghies or like do people only really get up and down when it's landed? Mostly when it's landed, there's no, you know, lifeboats or whatever. I suppose a spark runner rig would do some good there, but then you're at the whims of what structures actually exist in the ghost field. You know, climbing gear if you got real ambitious. Anybody got a balloon? A climbing gear it could be found if that's the way you want to do it. I mean, it would be unfortunately rather obvious if a balloon just sort of came up. Yeah, very too.

41:34 Obvious. Unless there was a balloon parade. Well, the annual balloon parade is coming up. That's what I thought. They they release a whole bunch of balloons on Princess's birthday every year. Princess. No, the Emperor is sterile. Extra sterile, in fact, they call it. Huh. Extra sterile. Oh, they just release, they release a bunch of balloons. I was thinking like floats like the Macy's Thanksgiving Day Parade or something. Well like we can just steal a Goku balloon and they use it to sneak on. If one starts floating away, somebody's going to notice. You're right.

42:24 And what are they going to do about it? Yeah. I mean. It might be a little, it might be a little much. You are correct. I mean, I think we just got to go in when it's being guarded, right? I mean that sucks, but that's just got to be it because it's on the ground unless any of you have wings. Not yet. So here's what we do. If people are OK with me saying this, I'm not the Spider. But the Spider doesn't get to make the plans right now because they're they're the GM we. Spider sets things up. Spider doesn't go on the missions.

43:06 We go in either in disguise or just hidden. We lose ourselves. Perhaps we even find one of the vendors or something that helps do the repairs, smuggle ourselves in with some of the equipment, sneak in. However we managed to sneak in, we get on board, we don't do any, and we just stay chill on the ship for a little while until it ascends. Then we beat the shit out of the guy and then we get out. How about we don't wait until it ascends? I just worry with all of the guards that that might be dangerous. But you're right, getting out becomes also extremely dangerous. Guards can be dealt with.

43:52 I crack my knuckles. All. Right. There are a lot of guards though. I have a lot of knuckles. So it sort of sounds like we're going for a deception engagement here. Yes, I think, I think it's deception is deception is our approach. What happens after that? Who knows, but our approach is deception. So the detail we need is the method of deception. Disguising our skies as workmen. Yeah, OK. And I did need to know, you know, whether you're disguising as workmen or soldiers because that would probably be two very different levels of scrutiny.

44:35 Yeah. Indeed. All right, now I need a whole bunch of D sixes maybe. All right, one die for luck. Major advantage. It is on the ground, however, it is the most guarded It it was going to be during the week, so no die there. Another die for unknown factors. That unknown factor being we need to get the game going, so I'm putting a dice there. Yeah, another die for another unknown factor. All right, Now, where can I roll where it's not going to absolutely destroy my waveform 5 risky.

45:43 OK, makes sense. Yeah, Track, Yeah. All right, so let's see. Actually, quick break. I'm going to grab some water while I think about what this should be. OK. Yep. The door kicking nature of things means that you're in and the situation is risky. OK, so we've already gotten in. You've gotten past the gates anyway. We've gotten past the gates. All right, let's get on to the ship. Everyone's back. Yes. OK, you arrive on the scene, you make it through the gates without too much question. Everybody's credentials look more or less how they expect. The problem is just the sheer number of people around. It's also exceedingly noisy.

46:37 OK. Noisy is good. It can be. We have the cover of all this noise. Certainly. I was supposed to use Sway to convince people that we need to get onto the ship for, you know, various repairs and whatnot. Does that seem reasonable for folks? Makes sense to me. Yeah. OK. Now, is this the thing where everybody would need to make that we think, or do you think I could just do that? I think you can do that on your own. Do that on my own, OK. I could assist. You'll you will be sort of establishing yourself as the face of this group that you're leading around, yes. Which I guess that's what slides are for, yeah. Yes, but because it will probably matter at some point. I am taking load 6 but the extra load is going to be in a what looks like a toolbox all.

47:38 Right. Fair enough. I'm bringing 5 load. Do you just choose that? That's my normal. Normal or heavy? Yeah, I said 5 but normal I'm bringing normal mode. Yeah, OK. Yeah. I'm gonna go with heavy my my heavy weapon, however, is a sledgehammer. OK, Andy. What are you about? You. Oh God, it wasn't Luna. Cell. Name cell. OK, sorry. I'm sorry remembering everyone's names. Yeah. I'm going to use, but Oh yeah, go ahead. What are you? Doing I'm going, I think light for now, OK.

48:19 Well, you have to establish what it is before the thing. Starts because this is infiltration. I can't think of a good excuse to, so I will not be bringing my rifle. I'll be bringing a pair of pistols. OK. You don't need to establish what you're carrying. You just need to establish how much you're carrying. Yeah. Yeah. I always do. I do appreciate that also, it's been a long. Yeah, it's pretty. Neat. It's been a long fucking time since I've played Blades. I've done it before. It's been a while. My confidence earlier was not earned all right. So I am just going to I'm going to walk with a purpose leading us all just like onto the ship itself. I assume I will be stopped at some point and I will lose. I will use my sway of just like body language and also my fine disguise kit and documents both equipment that I'm bringing that should increase the effect of what I am doing. Certainly.

49:21 You're actually stopped pretty briefly into the gate, so you don't make it quick to the ship. I'm going to call this a three tick clock to get it on. This makes sense. This makes sense. I'm going to do my sway. What's the risk here? What's our What are we feeling? Position will be risky effect. Sounds like it'll be great effect given all the equipment and specialty you have. You know what? I'm going to push myself. OK for position. Effect effect. I want to just get on immediately. Extreme effect, OK. Yes, I do.

50:01 You know who I am sort of shit. Absolutely. The most renowned repairman. Yes, this ship's going to collapse if you don't have me on it right here. I mean, it's not me necessarily, but my team is the best. I got a 5. All right, it's going to be two ticks on the clock, but your blather has convinced people that what you're going to be doing is an absolute spectacle that they'll want to behold. Oh shit, God damn it. You know, because God forbid anything goes smoothly 100%.

50:44 I mean, I got 5, it's fine. Of course you can't resist the consequences, but that just seems like it fits really well. No, I'm fine with this. I'm fine with this. I already used some stress already. I don't want to. I don't want to resist. I can't. I can't have all the stress in the world. There's only so much good spicy food out there. Yeah, somebody else roll. Somebody. Else can I resist? In what way? Can I just stand there and look super intimidating? So people cower and decide that they're going to mind their own business.

51:25 I don't know that that's necessarily resistance. It could be its own role. OK, fearsome aspect. And that does what exactly? When you intimidate, threaten, or commit violence, you're terrifying. Ask the GM who flees or surrenders, who backs off slowly, and who hesitates. Well, this would definitely be intimidation. What are you rolling? Command. Probably command. Yeah, I have two in. Command. All right, I have two in command. I'm going to push myself. For position or effect. What's the position like Position. Let's, let's, I'm not going to say it's desperate, although there are a lot of eyes on you. I'll call it risky standard effect. Effect.

52:16 OK, great effect. I got 2 fours and A1. Success with complications, you are on the ship, somebody flees Absolutely, because you used fearsome aspect. It has to happen. I think other workers flee. The military men are made of sterner stuff. OK. Well, we can work with this. Yep. So you're on the ship. The problem is people are watching you on the ship. Yeah. You have. You have guaranteed it was so. We're on the ship, guys.

52:56 This is great. OK, I thought. I thought I just rolled to have people not watch us. They didn't stop you was the outcome. Oh, OK. And that's how you made it on the ship. There are less people watching us than before you did that. However, there are still people watching us. Yes, I think if I'm understanding correctly. They're not watching aggressively, they're watching with much interest. So that's going for you. So I guess you guys better fix some stuff. I'm. I wonder if I could use this chance to break away 'cause I can. I've got good Prowl and I've got good Hunt, so if I can break away from prying eyes I could probably find our our guy all right.

53:56 So be more fitting for breaking away. Hunt would be for chasing someone. Nathan. Dammit. Yeah, that's me. Do you? Do you mind if I do something first? Because what I had in mind that I was gonna do if it works would probably help you out. But. Go ahead then, yeah. So. I'm gonna. My character is going to concentrate for a couple of moments as we're kinda walking onto the ship. Now, as I mentioned earlier, basically Severian here pretty much always wears their spirit mask. Does it seem like there is anybody who is like strong spiritually, like who has a strong spiritual presence on the ship after we get on the ship?

54:59 Roll me a luck rock. Luck roll. That's a four. All right, there's, you know, some people who are a little more inclined towards the ghost field. Nothing as special. OK, yeah, that was more information gathering than anything else. So now to the thing that I wanted to do, I would like to attune to the ghost feel and essentially make, even if it doesn't actually make it darker, make it seem like to everybody in like the vicinity that it is darker in this area. OK, this is going to be desperate reduced effect because there is already so little light. I mean I would think there would be more light inside of a ship but.

56:16 Oh, I'm imagining you're on the deck at the moment. Oh. OK, see. Yeah, that. Just setting foot on the ship. OK, so change that just a little bit. I would like to make us less noticeable now. Fuzzing. Yeah. All right, still desperate because there's people staring directly at you as you're doing this. Yeah, that track normal effect OK or standard I believe is the phrasing. You know what? I'm gonna push myself for a fact, and I still get the dice for that, right? Yes.

57:05 You get too stressed and you get too stressed. Everybody gets too stressed. I forget, take the dice. That is A5 all right. So it's not so much that you become harder to notice. You, for some unpalpable reason, become less pleasant to look at. Nobody sort of turns away uncomfortably. Nice the. Desired effect. Go hide. Yeah. Wait, sis, go hide.

57:47 Everybody scrambles. I'll fix it. I've got some prowl I can hide. I've got like a monkey wrench and a screwdriver and I'm just looking at them just. Shall I? Shall I bonk some stuff with my sledgehammer? To weapon I don't. Know fix quote, UN quote, fix something. Eyes are off of you. Save the Save the sledgehammer for the Yeah. So now we can we can do real work. OK, you know it's good work.

58:29 That's fine then, motherfucker. Yeah, I have good hunt. So I would like to I would like to try and track this guy down. OK. And did anybody have a military background, by the way? I do. Oh, all right. So I think that'll probably help with your role for figuring out where an Admiral would be. Yes, probably. Now I don't really like to get my hands dirty. Imagine that I have just like looking at my nails as I'm saying this. Should I stay here and like look like I'm fixing stuff or should I come with you guys? Is it, would it be useful for me to be out here diversionally or should I just come with you guys? What do we think?

59:28 What do you guys think? OK, OK, you got this. I'll, I'll stay out here and fix it. Oh, I think we should go with them. Oh, I'll go with them. OK, I'll go with them. That's fine. Might as well. Says this the spider from the middle distance. No, no, that wasn't my character voice. You should go with it. Pardon. All right, well, we better go fix that stuff over there. Fix, fix, fix. Fix Nathan, you were going to roll Hunt. I will give that a position of controlled effect. Great because you have a military background. All right.

1:00:10 You can probably find some captain's quarters. So I just rolled 2 twos. Jesus. All right, you cannot find some captain's quarters. You do find, however. A big fat load of nothing. Yeah, yeah. About that much I will say, You know, you've been on ships before. Not Sky ships, obviously, but this one seems a lot quieter than you'd expect. That's people wise. It's actually cacophonously loud, yeah. That makes sense. I guess all the they said there was a skeleton crew and I guess that makes a sort of sense.

1:00:58 No one's come to bother us yet, have they? If not, I will just continue to follow along. I'm in charge of handling things if people bother us. You are unpleasant to look at at the moment, right? Of course this is. Truly my worst nightmare. You are able to roll with the same action rating if you'd like with a reduced effect or position, or you can just try something else. OK, so my idea, the only way I can help is grab somebody and command them to tell us where the captain's quarters is. Severian, do you have anything?

1:01:38 Well, I would like to try and magic my way out of this, even though magic of course doesn't work in blades. But that's neither here nor there. I would like to, since, you know, the ship is at least partially run by ghosts. Or powered by ghosts, I should say. Yeah, run by ghosts would be scary. We just make batteries out of. Jesus, that's so much worse. I so much worse. It's. Kind of like horse glue. So yeah, I have two options. I'm going to go with the potentially less dangerous option and I would like to attune to the ghost feel to see if that could give me slightly better bearings on where the captain's quarters may be.

1:02:37 Maybe ask a, you know, a goat. Huh. All right, Risky standard. OK. I don't. Know actually you know what let's. Make it more dangerous. Can I trade position for a fact? Christ desperate. Great. Or I could just like, or I could just throw 2 hunt again and you know, for for at a less safe position. That was what?

1:03:20 Man, I don't know my way around this ship. I guess I'll summon a ghost. Up to you guys. I I'm down to do the roll. Of course you are. I mean, do it. I I think it is a bad idea, go ahead and do it. Sell too busy trying to find the Admirals, Gavin. Everybody else lost on their own world. Well, I rolled A4. All right, so success with complication, yes, you have someone to ghost. The complication being you have someone to ghost. When this happens, everybody needs to freeze or needs to roll a resistance to resist freezing or fleeing. Yeah, I can do that resolve.

1:04:12 I might resist. Yeah. Prowess. All right. How are you resisting? What is your resolve or prowess resistance look like in this situation? I summoned the damn ghost like hey motherfucker, tell me where I will, you know, I want to go, and then you can go back to doing your own ghost thing. Come on now. Well, messing around with the undead is very clearly dead. In this case, I suppose is somewhat of a traumatic experience, and even experienced mysteries have. Trouble Oh yeah, but I mean, that's basically how how my character is justifying. It's like look just and also characters not 100% from this world so they'll have some other hangout, you know, hang ups from their previous existence.

1:05:09 I will say I will use resolve to not be afraid because I think that lines up. That's what resolve is. That makes sense. And I rolled up five for my resistance, by the way. So one stress. I actually rolled A6 for my resistance. Zero stress. You ain't afraid of this ghost. I ain't afraid of this ghost. Remind me how? Say about other ones. Resistance stats work please. You have 3 overarching categories and the vertical before the line there is the number of dots you have to roll for your resistance. So kind of how many skills you have total in that category? Is your resistance for resolve prowess or? Yeah.

1:05:56 And. So for example, I have three skills in prowess. I have prowess, Skirmish, and Rex. So I'm going to roll 3 dice and resist with prowess. I will resist with insight then 'cause I have 3 in that. All right, So what sort of thing do you know about? Yeah, yeah. It's, it's logic, right? I know it's a ghost, but it was summoned by an ally. It is going to be objectively helpful. I can like I can reason my way through this. I I know that it is just brain chemicals. More people are killed by Blue Coats every year than ghosts. It's a nihil, Rita.

1:06:41 There you go. Yeah, pretty much. So I rolled one of those is a six. So that's pretty great. Zero stress. Oh me, now I punch myself in the face and that snaps me out of being scared. OK. Hey, whatever works. Shit, highest roll is 4. That's still only two stress. OK. Punching yourself in the. Face. Yeah, apparently. All right, the machinist, right? Or was it the mechanic? The mechanic.

1:07:21 All right, the mechanic as the ghost fills you with images of its final moments. It also points towards the Admiral's camp at Admiral's cabin. So that'd be the success part of the success with complications, Yeah. Thank you. It's pretty obvious and it's kind of a fluke that Cell didn't know where it was. Yeah, this is this is a great start for great. I I smack who I think of as the new kid, 'cause you've recently arrived at the back of head. Did you need to summon a ghost for that?

1:08:01 Hey, bud, you, you don't want to be hitting me like that. But it got us what we needed, didn't it? Do not summon ghosts is extremely dangerous to summit ghosts, especially when you have eyes and I just give it like an irritated scoff and sulk towards the the Admiral's chambers. Bold of you to assume they have eyes. Yeah, as you're, as you're saying that, I turn to you and you just see like a white featureless mask as they still have their spirit mask on like no eyes, no nothing.

1:08:45 I wasn't afraid of the ghost. I'm not afraid of you, darling. I start lumbering towards Admiral's quarters and as I as I go, I sort of give a friendly noogie to sell. And it happens. Happens to the best of us. OK, this is itself very clearly did not enjoy that, but is going to remain professional. All right. We find this. Out. Yeah, Whose knees am I breaking? Well, you found the quarters, the doors locked. I grabbed my hammer. Yeah. I was going to ask if anybody has any tinker still if not. I mean I can try.

1:09:33 Yeah, but the hammer would probably be faster but louder. It is noisy on the ship, but yeah, I'm gonna, I'm gonna. Yeah, You go ahead, Siberian. Extremely noisy on the. Ship, Yeah. Go ahead Siberian if you wanna if you wanna try and lock pick this. Yeah, so I'm gonna try and open the lock. Quiet like using my tinkering. Sure, there's some. I'm going to use my spider ability Foresight, because twice per score I can describe how my careful preparations add +1 T to a teammate's role. My lock picks are better than yours, give them a shot. That works.

1:10:24 That's a 5. Nice. All right. With every sound and click the lock opens. And. OK. Yeah, well. The lock might open, but you gotta open the door. Yeah, yeah. So I kinda just back away from the door. My job done. You're up. No, it's Dusk Wall. Oh boy, says. Fuck off. After I. OK question Hello I have a rage essence what does it do? Makes you angry.

1:11:04 At everything. At everything. Do I need this right now to look even scarier or no? I don't know. Wait for us to know if the guy's in there before you go crazy, 'cause if you go crazy, if the guy's not in there, you might go crazy on us. Yeah, that's fine. I I have my hammer and I I tank my way in. All right, everybody else. I mean, I'll cover the hall, all right? I'll I'll slip in behind. As will. I so cover me. OK, Yeah. Suppressing fire. Now I'll let you know that we have the babysitter for 20 more minutes, so this is going to be the last bit here. OK.

1:11:51 Is the guy in there? Technically. Technically, what the fuck does that mean? He's dead as shit, isn't he? No, he's not. However, the room fills with something that immobilizes this character's name. This one. Thunderclast. Thunderclast. Yeah, Thunderclast is immediately mobilized. Soldiers pop out a who the fuck knows where and have weapons pointed at you. Immediately a man in the room. Oh, I guess I've decided the Admiral's a man now beckons y'all in. Oh my gosh, these three were murderous people. The whole time I had no idea.

1:12:35 Hey can I can I still talk or no? Sure. You're son. Of a bitch. Wink, Do you actually think anyone's going to buy that? No, but I was. It's worked before. How many crews have you abandoned with that method You. Know what? Correct. Let's just keep going. Let's keep going. Yeah, yeah, yeah. No, that's a crazy idea. Abandoned by. I've never abandoned my crew. I. Suppose the rational thing to do would be to walk up.

1:13:16 Walk in, hands up for the moment. As the mechanist enters, wards in the room deactivate their fuzzing. Everybody seems a little relieved when that happens. Yeah, that makes sense. Yeah. Can I resist the immobilizing? This is fiction immobilization. It's required for the story. OK. I see this is plot. I figured as much, but. OK, you can't just phoenix down Earth back to life. Yeah, OK. Magical darkness. Exactly. OK, congratulations. Oh, go ahead.

1:13:57 I was just going to say, are there any nice chairs in here? There's the one the Admiral's sitting in. No other chairs. No. OK, in that case I lean on my cave. If you guys had rolled a crit in the gather information, I was going to suggest or put in there that it seemed like you're with your spider was setting you up. OK, Don't worry. It's it's fine. Congratulations. What I'm about to tell you is classified as veiled as none of you are cleared to see behind the veil. I must insist on utmost secrecy. If you cannot promise that here and now that our business is done.

1:14:41 And I'll bid you all a good day. Still with me? I look around at all the guards. And I know what bit of good day means in this situation, yeah. You've given us I love an illusion of a choice. I like that end to that line to end on actually. Oh, I love the illusion of a choice. Welcome to Duskwall, the city jewel in the ragged crown of the Imperium. It's a clear day, so no clouds obscure the hateful moon, glaring down so close you could almost touch it, nor be touched by it. Across the sky, remnants of the ruined sun flicker infinitely, illuminating nothing and nobody, which works just fine for you. The things you're about are better left unseen, unheard, unsaid.

1:15:51 Aside from the hateful moon and the corpse of the sun, one more feature dominates the sky above the city, and indeed all the lands and cities of the undying Emperor. The black and fathomless skies devoid of stars. They're dead and gone. Their absence is fell, whether they know it or not, by every inhabitant of this doomed world.