March 30, 2023
Daniel's Dread Talk - Meet the Boo Crew
You know us from such episodes as Dan's Dance Resolution and Like a Dan-Gon but did you know the crew of Daniel's Dread Tales is also a bunch of people? HUMAN people! If that doesn't weird you out too much, come say "BOOOOO!" on our Discord
https://discord.gg/ahCf8TcfH4
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Well, hello everyone, and
welcome to this special episode
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of Daniels dread Tales where
we're going to meet some of the
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regular cast and answer.
Some questions that you guys
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had.
I know.
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Is that an intro?
I don't know how to do these
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things.
I usually write about anything
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is an intro.
If you're brave enough this is.
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Yeah this is true.
That's those are the words that
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Cafe is lived by some.
So do we want to maybe go around
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in a circle and just say our
names real quick or yeah, let's
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let's do that.
I think top down is probably
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best.
You're right.
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We don't have a circle, we are
well yeah I guess we'll start
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with me.
Hey there, I'm Daniel.
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Fernandez he him.
I'm the guy you here on most
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episodes.
It's sort of my show but it's
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everybody show.
Hi, I'm Damian.
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He, they, I am on a few of the
episodes as well.
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Hi there?
I'm next.
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Oh, hi, everyone.
My name is Dominic.
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He him.
I am one of the voices that you
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hear at the very beginning and
I'm also the editor and for
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that, we love you.
Oh thanks.
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Hi, I'm Nathan.
Freedman pronouns, he him.
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And I'm also pretty commonly on
this podcast and I do nothing
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else for this group.
You're the one of the local
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Kaiju you experts, so, you know,
It's weird that we have two of
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those, you know, it's important.
You need to have a backup in
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case that he would either of us,
goes down, true true.
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There's nothing wrong with
having more experts than one,
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and I'm Russell McCracken, eBay,
I do playing in many of the
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games, and I'll be running a
couple, and I stick my fingers
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in all of them.
All right?
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So should we go through some of
these questions that we have
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here?
I'm all right.
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With that your Russell
collected?
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Some questions for us, you know,
what do you want to do?
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Want to do the questions?
Russell, should I do the Sure, I
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can do that.
Where is everybody from?
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I think some of our listeners
would probably be surprised to
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learn that we have.
None of us met each other.
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In Personnel, we are from all
over the place.
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I live in Los Angeles.
I am in London, Ontario.
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Actually, I'm currently in
Phoenix.
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Arizona, I'm in Champaign,
Illinois.
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I am way the fuck up north.
You never heard of where I am,
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but it's in, I We're spread
across three different time
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zones.
That's Canada that you don't
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know where I am though, right?
Oh yeah, very Canada, very
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Canada.
Not so far.
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North that it's Alaska though.
If I want to be honest yeah what
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does everybody do?
Outside the podcast?
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I am a teacher.
I am I shape the young minds?
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I work in a plant that makes
insulation for power
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Transformers as my day job.
And then I also stream on Twitch
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and pretend that people Like
what I put up there, I do I'm a
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I'm an it, I do a lot of
troubleshooting.
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I am currently unemployed, but
my primary hobby is I like to
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write for Fun and Profit.
Well, hopefully profit will get
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there when we get there.
I understand that struggle.
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I am also actually more or less
unemployed at the moment.
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I've done a lot of construction.
I'm trying to be a professional
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painter.
It's the winter.
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So it's not going so good
because it's like minus 3 here.
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Nobody wants painting in - 30.
Yeah, so we've got a question
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here from debt.
Alex.
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He's wondering why we decided to
go with horror for the podcast.
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Yeah, I think that one's a
Daniel specific question.
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Yeah, I did come to you folks,
with the pitch of horror.
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Yeah, that's fair.
Two down you.
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Yeah, and to be fair, some
people did just okay.
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No, it's fine.
No.
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People are busy or people doing
other things.
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But horror was, it's always
something I've liked to run
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horror games.
I used to be, they would be a
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break from our long-running,
like Dungeons and Dragons games
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or something that they would do.
I would always want to do a
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Halloween special of like games
that I would run.
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I also ended up running a couple
of Like spin-off spooky games
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for old podcast, called Friday
night quests.
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That I was sort of got me doing
podcasts in the first place, I
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was the first one I was on and
it really clicked with me, I'm
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actually kind of mixed on horror
movies and media in general.
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I think some of his good, but
I'm not one of those guys who
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wants to watch like every single
SQL and watch them when they get
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really bad, but like kind of
like them.
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But I really like him in a
tabletop space because I think
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you could get, like, some really
interesting stuff through
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Horror.
In particular you could deal
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with like, well, all sorts of
tough issues, but they also
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could be kind of fun depending
on how you want to do it.
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And it works really great for an
anthology show because, you
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know, a lot of people end up
dead and that's okay.
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You know, in a long-running
narrative podcast, you can't
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kill off all your characters.
It's frowned on anyway.
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Yeah, not with that, attitude.
Dude you can do anything you
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want rules are made up, but
generally audiences don't like
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that.
And they're definitely it's
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difficult to build arcs what
everybody ends up dead.
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So, yeah, I guess that's why
we're doing horror and I hope
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people like it.
I mean, I'm a big fan, awesome.
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And getting involved with this
is made me realize just how into
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order I am like, I thought I was
gonna have to do some research
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so I could get into the right
mindset in this, like, seeing it
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seeing it, seeing it seeing it
for the longest time I was Kind
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of like a baby about horror.
Like I didn't want to see
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anything like oh it's gonna be
too scary.
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Scary is a bad emotion.
My brother, still says that one
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of my brother says, why would
you watch a scary movie?
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Scary is bad.
It feels bad when you're scared,
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so you shouldn't do it.
But I like them and they've
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grown on me partially, because
my wife will watch a horror
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movie every now and then I'm
trying to follow along, that's
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fair.
Yeah.
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Hilariously, I scare very
easily.
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I'm not into horror movies, like
I have to watch them set.
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In hand, first through something
like the kill count, or
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something like that, because I
frightened so easily.
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But I figured it'd be easier to
do it in a tabletop setting and
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I was right?
Yeah, I mean it's to be fair,
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it's kind of hard to be scared
in a tabletop setting.
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I'd love if I could actually
scare someone but we're mostly
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going to be dealing with spooky
themes and stuff.
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It's kind of hard to like
actually be like blah.
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Spook you out.
That's that's going to Peak.
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I'm sorry.
Dominic you're you're fine.
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You're fine.
It's all good.
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It's all good.
I've handed out a lot of Peaks
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including myself the running
theme of apologizing to the
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editor.
We do that a lot for good
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reason, why?
I think maybe let's go on to our
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next question here.
Alright, this one comes from
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Mick, moon moon.
When are we doing a baby Horror
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Story?
What the fuck does that mean?
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It's children are a wonderful
source of core responsibilities.
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The Goos it's you know it's a
thing that comes up.
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I've never really wanted
children.
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They're terrifying to me.
I remember when I was younger.
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I said, I never want to pick up
a baby because if you drop the
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baby at Straight to Hell right
there, there's, there's no way
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you could get out.
I will say I recently played the
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newest Resident, Evil game
Resident Evil Village and there
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is a weird spooky baby that
chases you around at one point
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and it is and stop said, yeah, I
was thinking about dead space as
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well.
Dead Space 2 in particular.
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If that's base, Dead Space 2 is
Kind of whoa moment.
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It was creepy fucking baby's
Dead.
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Space is gnarly, that remake is
surprisingly good.
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I have yet to play it.
That's what L heard.
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Looking forward to playing it.
I spent too much money on video
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games, so I'm playing.
It's good.
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Also, Eraserhead has, I don't
know if any of you have seen.
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Although yeah, raise your hand
has definitely made it.
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So I never want to have a child
ever again, actually ever.
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I shouldn't say ever again
because you never again, that's
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okay.
Have one, but ya never makes me
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want to have a child.
I've sat through Eraserhead,
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probably too many times because
I regionally, I just never
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understood it until like, hit
me, I'm like, oh, being a single
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father, would sound awful?
No, thank you.
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Yeah.
So, I will start thinking about
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horror babies there.
They do spook me out.
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I know we have one parent on the
podcast, though.
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Hello, yes.
Maybe.
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You would know more about spooky
babies, that I What cute acne.
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What I also have a son.
I did not realize that Damien
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who had not mentioned it but
that okay.
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Well hey, you know, it's get to
know the cats.
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I'm getting to know you now to
love it, babies or not babies.
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Children, we could have a rug
rats base theme game, or it's
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the horrors of being a rug rat.
Hey, they've dealt with some
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heavy stuff once upon a time.
When you said, like Rugrats, I
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automatic, my mind automatically
went to the show and I'm like,
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okay so we plays Characters and
like Reptar is coming.
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After us as mainly thinking of
like dealing with the horrors of
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Angelica.
Is that to yeah.
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Horrible.
They always, I mean, every one
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of those episodes always starts
with like, oh, it's like kind of
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bizarre looking what they're
looking at because we're all
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like, zoomed in on it from like
a weird perspective.
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And that's like the weird
perspective of babies.
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There is actually a role-playing
game system called monsters and
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other childish things, which is
about small children and their
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imaginary Are we friends who are
actual real pet monsters?
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That's dope, that sounds.
Yeah, I that sounds pretty
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awesome that does so I got to
make a note of that.
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Think we might've accidentally
answered this question.
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I'm typing it in right now and
the thing to remember this next
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one is from Mick mangas.
Whats your favorite Pokemon or
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Pokemon type?
Okay look they got it in one.
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His name's Bulbasaur and he
rules the please chairman to
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see, I'm sorry, I'm gonna have
to disagree with you both there
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the best Pokemon.
Ever was Snorlax.
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Snorlax is pretty good.
He has his moments, but most of
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these just a real sleepy boy.
Yeah, that's why it's great.
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Oh man, I don't know.
I have a favorite Pokemon type.
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I don't have your way Pokemon
right now.
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It's fire poison.
It's my favorite favorite
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Pokemon type.
I can't say anything else.
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Just this allows align right?
I think so.
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That's just been my favorite
Pokemon recently to use because
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I spent way too long trying to
get the perfect celebrity.
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Özil to evolve it.
And I didn't know you had to
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have like, a female to evolve
it.
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Ah, I did not know that, and
it's, I spent probably 10 hours.
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You gotta have a female Soul as
well because they're the sexy
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ones, don't Google it
comfortably later, Venus of this
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Pokemon here, I just like the
idea of fire poison, that
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sounded awesome.
I'm looking at this Pokemon.
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It's, you know what?
Nevermind don't don't.
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Don't, don't, don't think about
it.
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Don't think about it.
No, did that to yourself?
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No, this is my own fault.
My My favorite type is bug and
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my favorite Pokemon is also from
sun and moon.
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It's the wimp odd, Galicia pod
line.
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Oh yeah, those are good.
It just starts as a bug with
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anxiety and then it turns into a
samurai, how could you not love
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it?
That's pretty good thing.
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I didn't know that and we
original games.
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I was a real big fan of Ghost
Pokemon.
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00:11:46,300 --> 00:11:49,000
I could never get that canker.
So, sort of developed a special
222
00:11:49,000 --> 00:11:51,000
bond with Hunter.
Yeah, Jos were.
223
00:11:51,000 --> 00:11:53,200
I mean, that first game was not
super balanced.
224
00:11:53,400 --> 00:11:56,300
Ghosts were like supposed to
beat the psychic types, but
225
00:11:56,300 --> 00:12:00,600
every ghost, As ghosts poison,
which is weak to psychic.
226
00:12:00,600 --> 00:12:05,100
Whoops, Pokemon gotta catch em.
All, I wish to become the very
227
00:12:05,100 --> 00:12:09,000
best like, no one ever was.
Have you seen the pokerap?
228
00:12:09,000 --> 00:12:12,300
Not that original one.
But the Brian David Gilbert poke
229
00:12:12,300 --> 00:12:16,700
wrap work because all of the
Pokémon all of the polka-dotted,
230
00:12:16,700 --> 00:12:19,700
the book, a wrap, very good.
Don't think I've seen that one
231
00:12:19,700 --> 00:12:21,300
but I will have to look that one
up there.
232
00:12:21,900 --> 00:12:24,800
Of course, now it's outdated
because more of come out, but
233
00:12:25,100 --> 00:12:27,100
that shit's legendary the group
dark.
234
00:12:27,300 --> 00:12:29,400
Of the far future.
There are like 50 billion
235
00:12:29,400 --> 00:12:30,900
Pokémon.
Yes, you always got to have
236
00:12:30,900 --> 00:12:32,600
more.
That doesn't sound Grim at all.
237
00:12:32,700 --> 00:12:35,600
That sounds great.
Yeah, they're eventually gonna
238
00:12:35,600 --> 00:12:40,200
get to the point where, like
somebody coming into Pokemon
239
00:12:40,200 --> 00:12:42,700
like a kid, like discovering
Pokemon at some point in the
240
00:12:42,700 --> 00:12:46,000
future is never going to
feasibly be able to catch them
241
00:12:46,000 --> 00:12:48,200
all, because there's just going
to be so many of.
242
00:12:48,200 --> 00:12:51,200
I mean, nobody ever really
catches them all anymore.
243
00:12:51,300 --> 00:12:54,000
I never caught them all.
I dedicated myself to be the
244
00:12:54,000 --> 00:12:55,800
elite forward that I'd like, I'd
beat this game.
245
00:12:55,900 --> 00:12:57,100
What are we talking about?
Fair.
246
00:12:57,200 --> 00:13:00,400
The credits rolled I'm done.
That makes sense to me this.
247
00:13:00,400 --> 00:13:04,500
This next question is, what are
your favorite or favored systems
248
00:13:04,500 --> 00:13:07,400
for or otherwise?
Oh boy, I got a lot of systems.
249
00:13:07,400 --> 00:13:12,500
I like I'll just say stop it at
to I really like you too.
250
00:13:12,600 --> 00:13:15,400
I could do more but I'll let
other people say things that
251
00:13:15,400 --> 00:13:16,900
maybe we could come around to be
later.
252
00:13:18,300 --> 00:13:22,000
I really, really, really like
the gumshoe system.
253
00:13:22,000 --> 00:13:25,800
Pretty much all of the stuff for
gumshoe is a lot of fun to run.
254
00:13:25,900 --> 00:13:27,100
I think it works very well for
me.
255
00:13:27,300 --> 00:13:31,000
Style of Storytelling.
It's very finding Clues and
256
00:13:31,000 --> 00:13:33,100
stuff, and not so much the
fighting though.
257
00:13:33,100 --> 00:13:36,200
There are fighting rules and the
one that's about spies vs
258
00:13:36,200 --> 00:13:38,500
vampires.
Has more fighting rules, but
259
00:13:38,800 --> 00:13:40,700
that's the best thing about
gumshoe is like all of the
260
00:13:40,700 --> 00:13:43,200
versions of it are really good.
There's a lot of great settings.
261
00:13:43,200 --> 00:13:45,100
I've printed for them, just love
it.
262
00:13:45,100 --> 00:13:47,700
Really good stuff.
The other one I really like it's
263
00:13:47,700 --> 00:13:50,500
an older system.
Unknown armies.
264
00:13:50,600 --> 00:13:54,800
Unknown armies has the wildest
setting for a book I've ever
265
00:13:54,800 --> 00:13:57,100
read.
Some pretty decent systems.
266
00:13:57,200 --> 00:14:00,900
Um, and just just absolutely
wild magic stuff.
267
00:14:00,900 --> 00:14:04,000
Like you have to risk your life
to gain magical powers.
268
00:14:04,000 --> 00:14:06,300
So you like drive without a
seatbelt and that gives you
269
00:14:06,300 --> 00:14:10,000
chaos magic or you got to drink
a lot or just all this crazy
270
00:14:10,000 --> 00:14:12,700
magical rules and stuff.
It's very very fun.
271
00:14:12,800 --> 00:14:15,000
It does sound pretty wild from
what you guys were saying.
272
00:14:15,000 --> 00:14:18,400
Anyway, I could say several more
but I'll stop there for now
273
00:14:18,400 --> 00:14:23,400
favorite or favored systems.
I also have a few just due to
274
00:14:23,400 --> 00:14:26,800
the fact that I've been doing TT
RPGs for as long as I have.
275
00:14:27,900 --> 00:14:33,200
Refs for the crunch of it is
it's a very rules heavy system
276
00:14:33,200 --> 00:14:35,700
Mega damage.
Oh yeah I don't know much about
277
00:14:35,700 --> 00:14:38,500
riffs I just know Mega damage is
a word from Rick's.
278
00:14:38,700 --> 00:14:43,300
So I just said the one thing I
know other than that D & D 3.5
279
00:14:43,300 --> 00:14:48,100
while just any of the three
point x era of d and e, will
280
00:14:48,100 --> 00:14:50,600
always have a special place in
my heart because I pretty much
281
00:14:50,600 --> 00:14:52,900
memorized all of the rules for
it.
282
00:14:52,900 --> 00:14:56,200
Other than that, I'm really
enjoying blades in the dark
283
00:14:56,200 --> 00:14:58,500
currently that is a Very
enjoyable system.
284
00:14:58,500 --> 00:15:01,900
That is a good one.
This one's tough, I'm a filthy
285
00:15:02,300 --> 00:15:04,200
crunch player.
I'll MIT it.
286
00:15:04,200 --> 00:15:08,000
I like power gaming, I like
Crunch and so the game that I've
287
00:15:08,000 --> 00:15:11,800
been really sinking my teeth
into when I get the chance is
288
00:15:11,900 --> 00:15:13,600
Warhammer fantasy fourth
edition.
289
00:15:13,600 --> 00:15:16,600
I really enjoy where Hammer 4th
edition.
290
00:15:16,700 --> 00:15:19,700
I don't have the crazy wackiness
of like, you know, second
291
00:15:19,700 --> 00:15:22,800
edition that Everyone likes to
fondly, remember until you
292
00:15:22,800 --> 00:15:26,900
actually play it.
Fourth edition is awesome.
293
00:15:26,900 --> 00:15:31,600
Because I And slowly changing
that system into my own little
294
00:15:31,700 --> 00:15:33,300
system.
Once I get it down.
295
00:15:33,300 --> 00:15:37,200
Pat I'm gonna start Play testing
it and using different, I guess,
296
00:15:37,200 --> 00:15:40,200
worlds, instead of just
Warhammer to play that game.
297
00:15:40,300 --> 00:15:43,500
So I'm currently, I'm currently
working on changing a few things
298
00:15:43,500 --> 00:15:46,600
to fit a blood-borne game.
So interesting.
299
00:15:46,700 --> 00:15:50,200
Yeah, because I think the
crunchiness and how when you
300
00:15:50,200 --> 00:15:53,200
actually do get to the KB, it's
a lot of fun.
301
00:15:53,200 --> 00:15:56,700
Instead of rolling Miss to hit,
you can change the dynamic of
302
00:15:56,700 --> 00:15:58,800
everything.
That's it's probably my favorite
303
00:15:58,800 --> 00:16:02,600
system at the moment for me.
I have so many systems that for
304
00:16:02,600 --> 00:16:04,600
me are like oh man, it's so
cool.
305
00:16:04,600 --> 00:16:08,400
I love to play it one day so I
can list to my two favorite
306
00:16:08,400 --> 00:16:11,300
systems one.
I desperately want the chance to
307
00:16:11,300 --> 00:16:14,600
play because I'm in love with
everything about it and the
308
00:16:14,600 --> 00:16:16,300
other I actually have played the
one.
309
00:16:16,300 --> 00:16:18,500
I'd like to play one day is
called Lancer.
310
00:16:18,500 --> 00:16:21,300
It's a Mecca game.
Yeah, that's got some crunch
311
00:16:21,300 --> 00:16:25,100
that game has some crunch.
Normally, I'm not a crunch kind
312
00:16:25,100 --> 00:16:27,500
of guy, but the way
customization in that game.
313
00:16:27,700 --> 00:16:31,700
Works activates the same parts
of my brain that a job class
314
00:16:31,700 --> 00:16:36,000
system and a jrpg activates.
It's just a very modular, very
315
00:16:36,000 --> 00:16:40,000
creative open way to build your
ultimate perfect death machine.
316
00:16:40,100 --> 00:16:43,100
And I've always want to actually
play it with someone and I have
317
00:16:43,100 --> 00:16:46,200
yet to have the chance in terms
of games, I've actually have
318
00:16:46,200 --> 00:16:48,600
played, I love powered by the
apocalypse.
319
00:16:48,700 --> 00:16:52,700
Oh, hell yeah, it's so simple.
And so narratively driven, you
320
00:16:52,700 --> 00:16:56,200
could play a powered by the
apocalypse game with anybody and
321
00:16:56,300 --> 00:17:00,300
rules, just Work to facilitate,
everybody having a good time.
322
00:17:00,300 --> 00:17:04,000
It's what interstitial the game
that I play on Kingdom?
323
00:17:04,000 --> 00:17:06,300
Hearts forgotten era?
That that's the system that
324
00:17:06,300 --> 00:17:09,000
uses.
So I've seen that it can just be
325
00:17:09,000 --> 00:17:11,700
a lot of fun powered by the
apocalypse is the shit
326
00:17:11,700 --> 00:17:14,000
definitely.
It's sort of what renewed my
327
00:17:14,000 --> 00:17:17,700
interest in tabletop RPGs for a
while, so absolutely love it.
328
00:17:17,900 --> 00:17:20,200
Yeah.
And I'm a huge fan of blades in
329
00:17:20,200 --> 00:17:23,500
the dark, which I think sort of
a spinoff from powered by the
330
00:17:23,500 --> 00:17:25,599
Apocalypse in some way.
I don't know the exact
331
00:17:25,599 --> 00:17:29,800
relationship there.
Most of us, go ahead plays in
332
00:17:29,800 --> 00:17:32,400
the dark uses the forged in the
dark system.
333
00:17:32,400 --> 00:17:35,300
I'm not sure it's relation to
powered by the apocalypse, but
334
00:17:35,300 --> 00:17:38,600
they have they have some similar
similar ideas.
335
00:17:38,800 --> 00:17:41,600
They have a lot of similar
ideas, so I think.
336
00:17:41,900 --> 00:17:45,300
Yeah, I don't think there's a
direct one-to-one like, oh, it's
337
00:17:45,300 --> 00:17:48,200
a spin-off of powered by the
apocalypse but it definitely
338
00:17:48,200 --> 00:17:50,600
takes some of those ideas and
runs a little further with them
339
00:17:50,600 --> 00:17:53,400
in a pretty cool way.
It's a fantastic setting and
340
00:17:53,400 --> 00:17:56,100
there's a crime going on.
There's the weird mystical
341
00:17:56,100 --> 00:17:58,800
stuff.
Some demons everywhere and yeah,
342
00:17:58,800 --> 00:18:01,500
the rules are real simple and
most of us and played in a game.
343
00:18:01,500 --> 00:18:05,000
We've been running for a couple
years which is swell and also a
344
00:18:05,008 --> 00:18:07,800
special mention to paranoid.
I only played it once but I
345
00:18:07,800 --> 00:18:09,700
enjoyed the hell out of it.
Paranoia is fun.
346
00:18:09,700 --> 00:18:13,200
That was actually one of my
first like big silly spin-off
347
00:18:13,200 --> 00:18:14,900
games.
I ran it wasn't a Halloween
348
00:18:14,900 --> 00:18:17,600
thing but my normal group I got
up together and we're like,
349
00:18:17,600 --> 00:18:20,200
we're gonna play paranoia, and
we did, like we had him take a
350
00:18:20,200 --> 00:18:24,100
personality test before we got
started and then like, as part
351
00:18:24,100 --> 00:18:26,800
of it, they were getting spam
messages on their phones.
352
00:18:26,900 --> 00:18:29,100
So I had like little piece of
paper that had crumbled up and
353
00:18:29,100 --> 00:18:30,600
just started throwing them at
them.
354
00:18:32,700 --> 00:18:35,800
It was very fun.
That's great, that's hilarious.
355
00:18:36,300 --> 00:18:40,800
I also I'll say one more system.
I like this is like be tossing,
356
00:18:40,800 --> 00:18:44,100
a grenade into the room and then
then running away, fourth
357
00:18:44,100 --> 00:18:47,400
edition, Dodgers of dragons.
Thank you.
358
00:18:48,400 --> 00:18:51,700
We've had this conversation
before and you know what I will
359
00:18:51,700 --> 00:18:55,900
say this, it is a good,
miniature tabletop game.
360
00:18:55,900 --> 00:18:58,900
It is a bad.
PG agree to disagree.
361
00:18:59,100 --> 00:19:03,100
I will.
So I I will not yuck, another
362
00:19:03,100 --> 00:19:07,700
person's, yum that you enjoy,
that system, that is awesome.
363
00:19:07,800 --> 00:19:12,700
I after trying it once was like
nope this is not for me to be
364
00:19:12,700 --> 00:19:14,900
fair though.
I'm not even a huge fan of fifth
365
00:19:14,900 --> 00:19:17,000
edition, they've done some
things, right?
366
00:19:17,000 --> 00:19:20,600
But I personally believe, even
fifth edition is too simplified
367
00:19:20,700 --> 00:19:23,700
with how they did things.
Like it, just removes some of
368
00:19:23,700 --> 00:19:25,400
the customization that you could
do.
369
00:19:25,400 --> 00:19:28,600
I was mostly joking.
Nobody needs to re-litigate
370
00:19:28,600 --> 00:19:30,400
touch the arguments on the
internet.
371
00:19:30,400 --> 00:19:35,500
So let's move on real quick.
Just know it's only fair.
372
00:19:35,500 --> 00:19:40,000
You get to say it's a talk to
because the thing is at the risk
373
00:19:40,000 --> 00:19:43,700
of severely dating myself and
making everybody else in the
374
00:19:43,700 --> 00:19:46,800
room feel old.
I was basically a kid when
375
00:19:46,900 --> 00:19:50,100
fourth edition came out and as a
result that was my first
376
00:19:50,100 --> 00:19:52,900
tabletop RPG.
Well he just a little baby.
377
00:19:53,800 --> 00:19:56,300
Yeah.
So for E will always have a
378
00:19:56,300 --> 00:20:00,800
weird Special place in my heart.
I have like seven books for it.
379
00:20:00,800 --> 00:20:03,500
Still.
After all these years that said
380
00:20:03,500 --> 00:20:05,900
I get it.
It's definitely different from
381
00:20:05,900 --> 00:20:08,300
every other version of DnD,
that's for sure.
382
00:20:08,800 --> 00:20:13,000
As I later learned in life,
should check out 13th age, which
383
00:20:13,000 --> 00:20:16,400
has some of the designers on 4th
edition went on and made another
384
00:20:16,400 --> 00:20:18,400
fantasy RPG.
That takes a lot of fourth
385
00:20:18,400 --> 00:20:20,900
edition stuff and makes it even
better.
386
00:20:20,900 --> 00:20:24,200
I actually have played 13h once
enjoyed my time with you and I
387
00:20:24,208 --> 00:20:25,900
like 13th.
All right, I may have to take a
388
00:20:25,908 --> 00:20:28,100
look at it.
To see what they've done with
389
00:20:28,100 --> 00:20:29,300
it.
The last thing I'm going to say
390
00:20:29,300 --> 00:20:32,700
on this point is kind of
adjacent to the topic I guess
391
00:20:32,700 --> 00:20:34,500
because it was less a question
and more a topic.
392
00:20:34,500 --> 00:20:38,700
One of the things that I really
like about TT RPGs, no matter
393
00:20:38,700 --> 00:20:41,900
the system.
The system itself is really when
394
00:20:41,900 --> 00:20:45,700
you boil it down, just a frame.
You could take something like
395
00:20:45,700 --> 00:20:49,700
the the world of Darkness d-10
system, scrap the world and use
396
00:20:49,700 --> 00:20:53,800
that system in whatever world or
setting you really want to if
397
00:20:53,800 --> 00:20:55,700
you you know put your mind to it
a little bit.
398
00:20:55,700 --> 00:20:58,900
So there's really always System
for the game you want to play?
399
00:20:58,900 --> 00:21:01,300
And it kind of brings out that
creativity.
400
00:21:01,300 --> 00:21:03,200
I think we got one more question
here.
401
00:21:03,200 --> 00:21:04,900
Is that right?
Well I actually thought of
402
00:21:04,900 --> 00:21:06,300
another one that I forgot to put
on the list.
403
00:21:06,300 --> 00:21:09,600
Do you have any favorite moments
in your own role playing?
404
00:21:09,600 --> 00:21:11,800
Oh man, I don't want to bore
people.
405
00:21:11,800 --> 00:21:15,700
With my role playing stories.
Everyone has one.
406
00:21:16,000 --> 00:21:18,900
Come on bar s.
Okay, everybody gets one.
407
00:21:19,000 --> 00:21:24,700
No, I very rarely am a player in
role-playing games.
408
00:21:24,700 --> 00:21:26,900
The thing I'm almost always the
case.
409
00:21:26,900 --> 00:21:28,700
A game master.
So it's fun to occasionally, be
410
00:21:28,700 --> 00:21:32,300
the player.
I think maybe the best game
411
00:21:32,300 --> 00:21:34,700
Mastery thing that I ever did.
This is a game.
412
00:21:34,700 --> 00:21:37,700
I ran back in the day.
It was my college D&D game.
413
00:21:37,800 --> 00:21:40,500
I had a really good Cliffhanger.
We had one of our characters,
414
00:21:40,500 --> 00:21:43,000
what our players wanted to
switch their characters out?
415
00:21:43,000 --> 00:21:44,700
They thought they built their
character poorly.
416
00:21:44,700 --> 00:21:45,900
They wanted to build another
one.
417
00:21:45,900 --> 00:21:48,100
They ended up building another
bad character.
418
00:21:48,200 --> 00:21:50,400
This is you might not Mike
Christensen.
419
00:21:50,400 --> 00:21:52,800
Is this person?
He used to do some of those
420
00:21:52,900 --> 00:21:55,100
other podcast.
I did that, that you cannot
421
00:21:55,100 --> 00:21:58,600
build characters for shit.
He gets himself, I hope he hears
422
00:21:58,600 --> 00:22:01,700
this, he gets killed a lot, he's
great, I love him, he's
423
00:22:01,700 --> 00:22:05,200
character left, and then we kept
doing a thing and then we had a
424
00:22:05,200 --> 00:22:08,500
big reveal of like the big bad
guy who liked came after them
425
00:22:08,500 --> 00:22:10,800
all.
And it turned out it was Mike's
426
00:22:10,800 --> 00:22:15,000
old character showed up again as
like the big bad guy and he like
427
00:22:15,000 --> 00:22:18,800
knew all the secrets or whatever
and just the way that it played
428
00:22:18,800 --> 00:22:21,200
out, I was able to use like
things that Mike had said
429
00:22:21,200 --> 00:22:23,400
earlier, is that like?
Oh now he's saying it like in a
430
00:22:23,400 --> 00:22:26,100
Sinister way or whatever and
that it was perfect because it
431
00:22:26,100 --> 00:22:28,300
was right before, For the winter
break.
432
00:22:28,300 --> 00:22:31,100
So I had him like attack the
guys that they all got captured.
433
00:22:31,100 --> 00:22:34,200
Like, okay, great, winter break.
We'll see you all next year and
434
00:22:34,200 --> 00:22:35,600
that was like the big
Cliffhanger.
435
00:22:35,600 --> 00:22:37,600
It was very, that's nice.
That's pretty good.
436
00:22:37,700 --> 00:22:41,800
The the only one that I can
really think of is not
437
00:22:41,800 --> 00:22:47,400
necessarily a well, it's a fun
memory, it was not a good action
438
00:22:47,400 --> 00:22:49,300
on my part.
Other than for the role play
439
00:22:49,300 --> 00:22:53,100
itself, it was when Russell
Dominic and Daniel or will
440
00:22:53,100 --> 00:22:56,200
remember this when we did the
alien one shot?
441
00:22:56,300 --> 00:22:58,000
Oh yeah.
Have fun memories of that.
442
00:22:58,000 --> 00:23:03,100
That's that was phenomenal.
So I was playing the
443
00:23:03,100 --> 00:23:05,900
Weyland-Yutani.
Representative it got down to,
444
00:23:05,900 --> 00:23:07,500
it is like right down to the
wire.
445
00:23:07,500 --> 00:23:10,400
The other, there was another
Weyland-Yutani representative
446
00:23:10,400 --> 00:23:13,600
who is an NPC who had woken up,
and we were trying to get away,
447
00:23:13,600 --> 00:23:17,800
the aliens were out and causing
havoc and and all that fun shit.
448
00:23:17,800 --> 00:23:22,500
I got the other Weyland-Yutani
rap to basically get their
449
00:23:22,500 --> 00:23:26,500
escape pod, ready to launch.
And then at the very last
450
00:23:26,500 --> 00:23:30,900
moment, UND basically had
betrayed them and force them to
451
00:23:30,900 --> 00:23:33,500
overdose on the drugs that they
had been hiding in their own
452
00:23:33,500 --> 00:23:36,000
room.
And then escaped on my own, you
453
00:23:36,000 --> 00:23:41,400
were the only one to survive
that whole thing, there was also
454
00:23:41,500 --> 00:23:44,500
more than what there was room in
the Escape pod.
455
00:23:44,500 --> 00:23:48,100
There was room for the
layperson, you know, the glory
456
00:23:48,100 --> 00:23:51,000
was to be all mine.
I was the the good company man,
457
00:23:51,000 --> 00:23:54,900
that's how Weyland-Yutani works.
You certainly were you've all
458
00:23:54,900 --> 00:23:58,400
seen the movies.
At least I think a real perk.
459
00:23:58,500 --> 00:24:01,800
Oh yeah.
Like I said, it was not a the
460
00:24:01,800 --> 00:24:08,200
actions of a good person but it
was in character and it the way
461
00:24:08,200 --> 00:24:12,600
it worked out if anything
because, like, it was like right
462
00:24:12,600 --> 00:24:15,300
down to the wire.
Even after that, there was like
463
00:24:15,300 --> 00:24:18,200
a chance that I was not making
it out of there because our
464
00:24:18,200 --> 00:24:21,300
unfriendly neighborhood Android
was like pounding at the door.
465
00:24:21,600 --> 00:24:24,000
I got one.
So this is the first time I've
466
00:24:24,000 --> 00:24:26,100
ever played.
We're a fantasy fourth edition
467
00:24:26,100 --> 00:24:29,200
with a bunch of Of friends.
A, we had a group of a dwarf,
468
00:24:29,200 --> 00:24:33,400
Slayer, a priestess of Sigmar a
beggar who I was playing, and
469
00:24:33,400 --> 00:24:36,200
then a witch hunter, we are
playing the law.
470
00:24:36,300 --> 00:24:39,400
I can't remember what it is, but
you're locked in the in and
471
00:24:39,400 --> 00:24:40,700
there's something in the
basement.
472
00:24:40,700 --> 00:24:45,000
And so we played two sessions
and the guy that was playing,
473
00:24:45,000 --> 00:24:48,600
the Slayers never played War
hammers, never never understood
474
00:24:48,600 --> 00:24:52,000
how Warhammer works.
And so we got to the basement
475
00:24:52,000 --> 00:24:54,800
and we found out the in the
basement is a vis, a vampire
476
00:24:54,800 --> 00:24:57,200
thrall.
And if you get bit by the Empire
477
00:24:57,200 --> 00:25:00,500
thrall, you have a chance of
getting the disease where you
478
00:25:00,500 --> 00:25:04,100
get vampirism.
And so, my beggar was
479
00:25:04,200 --> 00:25:07,800
inadvertently, the Frontline
play or the Frontline Fighter
480
00:25:07,800 --> 00:25:12,300
for everybody for some reason.
And so my character got bit in
481
00:25:12,300 --> 00:25:16,700
the arm and I was able to roll
the endurance save where I
482
00:25:16,700 --> 00:25:19,800
didn't have to take the the
disease, but the Slayer
483
00:25:19,800 --> 00:25:23,300
character thought it was a good
idea because he was playing in
484
00:25:23,300 --> 00:25:29,300
character to chop off my arm and
so In Warhammer dismemberment is
485
00:25:29,300 --> 00:25:32,000
death if you don't get to a
surgeon or anything like that.
486
00:25:32,000 --> 00:25:38,200
So in this sewer water slyke
filled basement of some rundown
487
00:25:38,600 --> 00:25:43,000
disease like horrible.
In this Slayer thought it was a
488
00:25:43,000 --> 00:25:47,800
good idea to chop off my arm and
so me being the person that was
489
00:25:47,800 --> 00:25:50,300
going to be like this is going
to be your introduction to how
490
00:25:50,300 --> 00:25:52,700
bad this world is.
He's like I'm going to chop off
491
00:25:52,700 --> 00:25:56,600
your arm like no, you're not.
So we rolled a brawling test and
492
00:25:56,600 --> 00:25:58,700
he One because it's a divorce
layer.
493
00:25:59,000 --> 00:26:02,900
And so he chopped off my arm.
And so the Priestess of Sigmar
494
00:26:02,900 --> 00:26:05,800
tried her best to do a heel
saved at least stop the
495
00:26:05,800 --> 00:26:09,500
bleeding.
So for 4 rounds, my poor
496
00:26:09,500 --> 00:26:12,600
character Sig, sigismund was
just bleeding out.
497
00:26:12,600 --> 00:26:17,400
In this horrible, terrible
thing, screaming a brutal death
498
00:26:17,600 --> 00:26:23,100
and everyone's face at the table
is like, oh, oh, you actually
499
00:26:23,100 --> 00:26:26,100
really die in this game.
It's like, yeah, you just
500
00:26:26,100 --> 00:26:27,800
straight up.
Up killed him.
501
00:26:27,800 --> 00:26:32,100
Wow, my poor friend Tim and I've
actually never wants to play
502
00:26:32,100 --> 00:26:35,600
Warhammer ever again because
that kind of traumatized him a
503
00:26:35,608 --> 00:26:39,500
little bit because he killed me
and like he killed this poor
504
00:26:39,500 --> 00:26:44,700
beggar in like cold blood and
everyone just like holy shit and
505
00:26:44,700 --> 00:26:47,600
it's like yeah man, that's just
how bad the system is because we
506
00:26:47,600 --> 00:26:50,900
just got done playing a fifth
edition campaign.
507
00:26:50,900 --> 00:26:52,600
So there were right writing
High.
508
00:26:52,600 --> 00:26:56,500
We're all 20th level characters
and all that but like that was
509
00:26:56,500 --> 00:27:00,900
just Cold shock for everybody.
It's like, there's no saving
510
00:27:00,900 --> 00:27:03,400
this.
This is your dead and so that's
511
00:27:03,400 --> 00:27:10,100
like placed a very fond memory
in my TT RPG mind of just just
512
00:27:10,100 --> 00:27:13,600
watching the, almost
helplessness that no one could
513
00:27:13,600 --> 00:27:16,000
do anything about this.
There's no magic.
514
00:27:16,300 --> 00:27:20,200
There's no magical potions.
It's just you did.
515
00:27:20,300 --> 00:27:22,900
Yeah.
It was awesome like granted.
516
00:27:22,900 --> 00:27:25,500
It wasn't awesome for me at the
moment cause I'm like to don't
517
00:27:25,500 --> 00:27:28,500
do this, please don't do this.
But it was gonna happen.
518
00:27:28,500 --> 00:27:33,400
So, all right, my personal
favorite role-playing moment, at
519
00:27:33,400 --> 00:27:35,000
least.
The one I can think of off the
520
00:27:35,000 --> 00:27:37,900
top of my head comes from the
other podcast.
521
00:27:37,900 --> 00:27:40,700
So, I'll kind of try to keep it
as vague and spoiler free as
522
00:27:40,700 --> 00:27:43,500
possible.
I don't spoil it promises in the
523
00:27:43,500 --> 00:27:46,200
other podcast.
I play as a character named the
524
00:27:46,208 --> 00:27:51,100
Solaris and my whole gimmick is
that, he's a shounen protagonist
525
00:27:51,100 --> 00:27:55,200
who uses improvised weapons,
basically exclusively improvised
526
00:27:55,200 --> 00:27:57,600
weapons, like, even when he He
has a weapon.
527
00:27:57,600 --> 00:28:01,000
He does not use it the way it's
supposed to be used when he
528
00:28:01,000 --> 00:28:05,300
actually does finally get a
keyblade because again, it's a
529
00:28:05,308 --> 00:28:07,200
Kingdom Hearts podcast.
Just roll with it.
530
00:28:07,600 --> 00:28:13,400
He holds it in his teeth.
And the first time he used it,
531
00:28:13,400 --> 00:28:17,200
he ended up holding in his teeth
while having a pencil, and a
532
00:28:17,200 --> 00:28:19,500
light stand in his hands.
Great.
533
00:28:19,500 --> 00:28:22,000
That's the kind of shit I like
to run.
534
00:28:22,700 --> 00:28:27,700
So during one episode, which was
very intense, huge plot
535
00:28:27,700 --> 00:28:32,000
Revelations, like everything
went to shit that day and one of
536
00:28:32,000 --> 00:28:36,600
the main villains told something
dramatic to Solaris like about
537
00:28:36,600 --> 00:28:39,300
his backstory, which again, I
will not spoil but, you know, it
538
00:28:39,300 --> 00:28:41,000
was suitably.
Ee earth-shattering.
539
00:28:41,000 --> 00:28:44,200
So Solaris, picked up a gun and
started using it like a gun.
540
00:28:44,300 --> 00:28:48,800
Ah, whoa and I I was really
proud of just like making the
541
00:28:48,800 --> 00:28:51,900
situation dramatic by just doing
something as simple as using a
542
00:28:51,908 --> 00:28:53,700
weapon.
The way you're supposed to, that
543
00:28:53,700 --> 00:28:55,600
felt cool that was a good
episode.
544
00:28:55,900 --> 00:28:58,800
Does your character have green
hair and wear a bandana?
545
00:28:58,900 --> 00:29:02,100
No but you're not the first
person to make the comparison.
546
00:29:02,500 --> 00:29:04,400
Yeah, just just making sure just
checking.
547
00:29:04,500 --> 00:29:08,600
I'm glad I wasn't the only one
whose mind went in that
548
00:29:08,600 --> 00:29:11,900
direction because I'm like So
Kingdom Hearts, or oh cool.
549
00:29:12,400 --> 00:29:16,900
Yeah, when when it when it
happened I think it was bream in
550
00:29:16,900 --> 00:29:20,200
the podcast.
He said so so so so Zorro from
551
00:29:20,200 --> 00:29:22,500
one piece and I'm like, yes but
shut up.
552
00:29:24,100 --> 00:29:27,500
Nice for myself.
I have just so many favorite
553
00:29:27,500 --> 00:29:30,400
role playing moments because I
play a lunatic pretty
554
00:29:30,400 --> 00:29:34,600
frequently, but running blazing
the dark.
555
00:29:34,600 --> 00:29:38,700
I think big highlight for me is
just the volume of malice eye
556
00:29:38,700 --> 00:29:41,000
level it to from anything.
Thing that comes from the sea.
557
00:29:41,000 --> 00:29:44,600
Yes, like there was the one that
I lovingly referred to as we
558
00:29:44,600 --> 00:29:48,100
fought a zoo Squid gets out and
stocks the Shadows.
559
00:29:48,100 --> 00:29:50,500
Someone needs to roll a
resistance and they create.
560
00:29:50,500 --> 00:29:53,500
So I guess you're relieved to
see that.
561
00:29:53,500 --> 00:29:56,100
It's escaped your vision
through, those are bad.
562
00:29:56,100 --> 00:29:58,100
Good times.
The ocean is bad.
563
00:29:58,100 --> 00:30:01,400
Stay away from the ocean.
Yeah, anytime I try to put
564
00:30:01,400 --> 00:30:03,000
something threatening in front
of you.
565
00:30:03,100 --> 00:30:06,000
Like, if it's a person to dance
up, being some sort of sea,
566
00:30:06,000 --> 00:30:08,400
life, taker, gross, person, fun
stuff.
567
00:30:08,500 --> 00:30:11,500
I really enjoy just Putting
bunker stuff out there.
568
00:30:11,600 --> 00:30:17,200
Who actually I do have a second
honorable mention event also
569
00:30:17,200 --> 00:30:19,700
amusingly enough.
It's my character kind of acting
570
00:30:19,700 --> 00:30:21,900
like a bastard in the blades in
the dark game.
571
00:30:22,000 --> 00:30:28,200
When we were in New Dasha and my
original whisper basically
572
00:30:29,100 --> 00:30:33,800
followed through with their by
any means necessary way of
573
00:30:33,800 --> 00:30:37,500
thinking and ended up splitting
from the Party by lightning
574
00:30:37,500 --> 00:30:39,100
bolting.
Oh yeah.
575
00:30:39,200 --> 00:30:41,100
Oh yeah.
Yeah, one of the bride's at a
576
00:30:41,100 --> 00:30:42,500
wedding.
Yep.
577
00:30:42,500 --> 00:30:44,000
Siobhan hyena.
Take Rosie.
578
00:30:44,000 --> 00:30:46,700
We should move on from that or
I'm going to start yelling at
579
00:30:46,700 --> 00:30:47,900
you.
I guess what?
580
00:30:47,900 --> 00:30:51,100
Yeah man.
What's the last question?
581
00:30:51,100 --> 00:30:55,900
What's your favorite horror
tropes?
582
00:30:55,900 --> 00:30:58,100
Sorry.
Favorite horror troops or
583
00:30:58,100 --> 00:30:59,800
chirps.
You'd like to explore.
584
00:31:00,300 --> 00:31:03,700
You know what?
I just saw this movie malignant
585
00:31:03,700 --> 00:31:06,000
the other day.
I just want to have them a link
586
00:31:06,000 --> 00:31:10,700
in it in a whore thing.
No spoilers.
587
00:31:10,700 --> 00:31:12,800
That's a big.
That's a that's a big one.
588
00:31:12,800 --> 00:31:15,300
You cannot reveal that.
Yeah.
589
00:31:15,300 --> 00:31:18,800
I'm not gonna I'm not gonna
spoil it but I'm gonna have to
590
00:31:18,800 --> 00:31:20,900
watch that me too.
It's a final clue.
591
00:31:20,900 --> 00:31:23,100
What you're speaking of I'll
have to think of something
592
00:31:23,100 --> 00:31:25,300
better but that's the first
thing that comes to mind.
593
00:31:25,300 --> 00:31:30,000
Just a malignant you could do
that and paranoia like in all
594
00:31:30,000 --> 00:31:33,300
honesty you could do malignant
paranoia and that would be kind
595
00:31:33,300 --> 00:31:35,600
of great actually.
Maybe I'd want to do like a
596
00:31:35,600 --> 00:31:41,100
thing sort of like take it over.
Are people's bodies sort of
597
00:31:41,100 --> 00:31:45,400
thing and figuring out who's who
still good and who is evil and
598
00:31:45,400 --> 00:31:47,400
stuff like that.
Oh, and love to do some sort of
599
00:31:47,400 --> 00:31:49,700
social deduction game.
Yeah, that could be fun.
600
00:31:49,800 --> 00:31:54,600
I don't know for myself.
I would like to do the Trope of
601
00:31:54,600 --> 00:31:59,000
being like hunted from the
Shadows where you know, you have
602
00:31:59,000 --> 00:32:04,500
a mysterious force that you may
or may not know what it is but
603
00:32:04,500 --> 00:32:09,000
it's like inexorably chasing.
The characters like, is this
604
00:32:09,000 --> 00:32:11,300
kind of like a It follow.
Yeah.
605
00:32:11,300 --> 00:32:18,900
Or it follows um original alien
less scene and more like you
606
00:32:18,900 --> 00:32:22,600
don't necessarily see what's
chasing you more.
607
00:32:22,600 --> 00:32:25,300
So you see the effect afterwards
type deal?
608
00:32:25,400 --> 00:32:29,100
Gotcha I'd be down for that.
Yeah which reminds me I need to
609
00:32:29,100 --> 00:32:31,800
reread through Hunter the
Reckoning?
610
00:32:33,000 --> 00:32:36,400
Yes.
Well that would be a fun one if
611
00:32:36,400 --> 00:32:40,000
you play people that are
vampires and they're Being
612
00:32:40,000 --> 00:32:42,300
hunted by the doctor that would
actually be fun.
613
00:32:42,900 --> 00:32:46,700
Okay, so I don't we touched on
it at some point recently, but
614
00:32:47,800 --> 00:32:52,800
what I was thinking with that is
more, the players are playing
615
00:32:52,800 --> 00:32:56,700
neophyte Hunters who are sent
out after what they assume is
616
00:32:56,700 --> 00:32:59,000
vampires and it ends up being
something else.
617
00:32:59,300 --> 00:33:02,800
And something far more Sinister,
more Sinister at the vampires
618
00:33:02,900 --> 00:33:06,000
Mega vampires, it's world of
Darkness.
619
00:33:06,000 --> 00:33:09,700
There are a lot of things more
Sinister than a space vampires.
620
00:33:09,900 --> 00:33:10,500
Right.
Right.
621
00:33:10,500 --> 00:33:13,000
Right.
Right magical girls, there was a
622
00:33:13,000 --> 00:33:16,700
Choose Your Own Adventure book,
with space, vampires that I have
623
00:33:16,700 --> 00:33:18,700
not gotten out of my head for
years.
624
00:33:18,700 --> 00:33:21,100
That does seem like it would be
difficult to get out of your
625
00:33:21,100 --> 00:33:23,400
head.
I used to love Choose Your Own
626
00:33:23,400 --> 00:33:25,100
Adventure books.
Those are great, aim.
627
00:33:25,100 --> 00:33:27,600
I had one that where you were in
high school and you end up
628
00:33:27,600 --> 00:33:30,200
finding out that the high school
had one day, there was full of
629
00:33:30,200 --> 00:33:34,200
zombie kids.
And you were, you were stuck in
630
00:33:34,200 --> 00:33:35,700
that.
I remember that Choose Your Own
631
00:33:35,700 --> 00:33:37,200
Adventure book.
I cheated at that because I was
632
00:33:37,200 --> 00:33:40,500
tired of dying Fair.
Is it cheating?
633
00:33:40,500 --> 00:33:43,400
Or is it just having a good time
anyway, I just whatever I think
634
00:33:43,400 --> 00:33:45,500
of vampires.
I for some reason think about
635
00:33:45,500 --> 00:33:49,000
space vampires and there's like
the cover of the old, Choose
636
00:33:49,000 --> 00:33:52,200
Your Own Adventure book with
like a vampire in like a goofy
637
00:33:52,200 --> 00:33:56,300
spacesuit, attacking two, little
kids at space suits and
638
00:33:56,300 --> 00:33:59,000
inexplicably there in front of
the sun which seems like it
639
00:33:59,000 --> 00:34:01,800
would stop the space vampire.
I don't really know.
640
00:34:01,900 --> 00:34:04,300
He's in the spacesuit.
Exactly.
641
00:34:04,300 --> 00:34:06,600
That's why he's in the
spacesuit, got it.
642
00:34:06,600 --> 00:34:08,300
Okay.
Okay, it's not like he needs to
643
00:34:08,300 --> 00:34:11,300
breathe.
I think the Troop that I am a
644
00:34:11,300 --> 00:34:16,199
big sucker for comedy horror
Evil Dead, 2 Tucker & Dale vs.
645
00:34:16,199 --> 00:34:22,900
Evil, like top tier but I also
really, really enjoy the first
646
00:34:22,900 --> 00:34:27,600
two movies of Hellraiser.
Oh he'll make is also Hellraiser
647
00:34:27,600 --> 00:34:30,800
the Remake was actually pretty
solid and I enjoyed it.
648
00:34:31,500 --> 00:34:37,600
I do like the idea of unleashing
something that you thought was
649
00:34:37,600 --> 00:34:42,400
going to be you know for Your
benefit but actually it's a
650
00:34:42,400 --> 00:34:45,699
rabbit's foot type of situation
especially at the end of a
651
00:34:45,699 --> 00:34:48,100
rabbit's foot remit, monkey's.
Paw a monkey's.
652
00:34:48,100 --> 00:34:52,900
Paw, thank you.
God, did I not catch that?
653
00:34:52,900 --> 00:34:55,400
Yeah, thank you for catching
that.
654
00:34:55,800 --> 00:35:00,600
Um, but I enjoy, I enjoy monkey
Paws situations, those are my
655
00:35:00,600 --> 00:35:02,800
favorite type of horror tropes,
that's solid.
656
00:35:02,900 --> 00:35:05,400
I can get behind that.
Yeah, at the risk of being a
657
00:35:05,400 --> 00:35:08,800
broken record, hear me out.
Okay, giant monsters.
658
00:35:10,900 --> 00:35:13,600
I also like a giant monster.
Yeah.
659
00:35:13,700 --> 00:35:17,000
And well you know, that is
partially a joke partially it's
660
00:35:17,000 --> 00:35:20,800
not because there are some scary
fucking giant monster movies out
661
00:35:20,800 --> 00:35:22,600
there.
The first Godzilla film was
662
00:35:22,600 --> 00:35:25,600
objectively a horror film.
I don't know how one would
663
00:35:25,600 --> 00:35:30,800
translate a horror themed giant
monster story to tabletop, but
664
00:35:31,000 --> 00:35:34,400
I'd love to see someone try.
You can do like Cloverfield,
665
00:35:34,500 --> 00:35:36,800
that is basically what I was
just thinking is like,
666
00:35:36,800 --> 00:35:40,000
Cloverfield is essentially a
Yeah.
667
00:35:40,000 --> 00:35:42,700
Kaiju movie.
That's supposed to be supposedly
668
00:35:42,700 --> 00:35:43,800
a horror movie?
Yeah.
669
00:35:43,900 --> 00:35:46,000
Clover Fields the big one in
that regard.
670
00:35:46,400 --> 00:35:48,300
Yeah.
But you know we could make it
671
00:35:48,300 --> 00:35:51,100
good.
Yeah yeah.
672
00:35:51,200 --> 00:35:53,500
Yeah.
Big Cloverfield guy but that's
673
00:35:53,500 --> 00:35:54,600
neither here.
Nor there.
674
00:35:54,700 --> 00:35:57,600
I wasn't a fan of the first one
either and I didn't see any of
675
00:35:57,600 --> 00:35:59,800
the others that second one with
John good.
676
00:35:59,800 --> 00:36:02,800
But it's real good Cloverfield
lane or whatever it is.
677
00:36:02,800 --> 00:36:04,000
The one where they're in the
bunker.
678
00:36:04,000 --> 00:36:04,700
Yeah.
Yep.
679
00:36:04,700 --> 00:36:08,000
Yeah, yeah.
I really, I actually really
680
00:36:08,000 --> 00:36:11,900
enjoyed that one, that one eye.
I thought was a much more solid
681
00:36:11,900 --> 00:36:13,600
movie.
I've still yet to see it.
682
00:36:13,600 --> 00:36:17,300
It's wrapped in a bunker might
be thing to bottle episode.
683
00:36:17,300 --> 00:36:20,800
Yeah, I think my favorite horror
Trope is horror movies that.
684
00:36:20,800 --> 00:36:23,800
Don't age very well, not like,
for political correctness
685
00:36:23,800 --> 00:36:26,100
reasons but just because they
cannot be taken.
686
00:36:26,100 --> 00:36:30,200
Seriously anymore such as my go
to for that is wish Master.
687
00:36:33,100 --> 00:36:35,400
There is so much.
I'm guessing it was
688
00:36:35,400 --> 00:36:37,800
unintentional comedy and the
first movie?
689
00:36:37,900 --> 00:36:39,700
I don't know.
I think wish Master knows it's
690
00:36:39,800 --> 00:36:42,100
Too funny, that's fair.
Like, there's the scene with
691
00:36:42,100 --> 00:36:46,700
security guard defend.
Your wish Master is trying to
692
00:36:46,700 --> 00:36:49,100
convince them to make a wish
he's like, yeah, I wish you'd go
693
00:36:49,100 --> 00:36:53,700
away and he's just slowly.
Sadly walking off saying no, no,
694
00:36:54,000 --> 00:37:00,700
I got to get in and then there's
later on there's a casino that
695
00:37:00,700 --> 00:37:02,600
might be in the second movie and
about that.
696
00:37:02,600 --> 00:37:06,900
The sequester is spinning around
in a chair at Jake.
697
00:37:07,200 --> 00:37:09,900
There's nobody in that room,
this is the second time he's And
698
00:37:09,900 --> 00:37:13,700
around, what is he doing?
But debuff just devours, the
699
00:37:13,700 --> 00:37:16,100
cedar eat every seed.
He said, so it makes it very
700
00:37:16,100 --> 00:37:16,900
good.
That's fair.
701
00:37:16,900 --> 00:37:21,000
Deep off, being the actor and
that is our last question.
702
00:37:21,000 --> 00:37:25,100
All right.
Well, I hope that everybody
703
00:37:25,400 --> 00:37:28,500
enjoyed this little different
episode.
704
00:37:28,500 --> 00:37:31,200
We'll be doing it every now and
then doing we probably won't
705
00:37:31,200 --> 00:37:33,200
need to introduce ourselves
every time.
706
00:37:33,200 --> 00:37:35,800
But we will be willing to answer
a couple of questions.
707
00:37:35,800 --> 00:37:41,200
So we encourage you to hop on to
the Daniel's dread Tales
708
00:37:41,200 --> 00:37:44,900
Discord, which should be linked
in the episode description of
709
00:37:44,900 --> 00:37:47,800
this episode.
I just pointed down in real
710
00:37:47,800 --> 00:37:51,100
life, as if I'm pointing at the
episode description for an audio
711
00:37:51,100 --> 00:37:53,000
podcast.
Like that's not how this works
712
00:37:53,000 --> 00:37:53,600
at all.
That's okay.
713
00:37:53,600 --> 00:37:55,700
We could hear that.
You could hear me pointing
714
00:37:56,000 --> 00:37:57,400
definitely.
Oh, yeah, it's fine.
715
00:37:57,500 --> 00:37:59,900
It's fine.
So, I guess that sort of wraps
716
00:37:59,900 --> 00:38:02,600
it up.
So thanks for listening,
717
00:38:02,600 --> 00:38:06,500
everyone.
Boils Ghouls and & Boos.
718
00:38:06,500 --> 00:38:13,500
I'm gonna keep saying it and
have a A spook errific.
719
00:38:19,800 --> 00:38:26,100
Thank you for listening.
You can find us on Twitter at
720
00:38:26,200 --> 00:38:30,400
Dan's Red, Tails, all one word.
For as long as Twitter continues
721
00:38:30,400 --> 00:38:34,100
to be a platform.
We have new episodes, every
722
00:38:34,100 --> 00:38:37,100
other Friday and fun bonus stuff
like this on the occasional
723
00:38:37,100 --> 00:38:39,100
office.
Please tell your friends and
724
00:38:39,100 --> 00:38:42,400
review us on your podcast.
Platform of choice, I might read
725
00:38:42,400 --> 00:38:45,300
some of the reviews on the show
in the coming weeks, it truly
726
00:38:45,300 --> 00:38:47,700
does help us out.
So give us a review.
727
00:38:49,400 --> 00:38:51,500
Thanks again.
Have us.
728
00:38:51,500 --> 00:38:50,100
Scare tastic day.
Thanks again.
729
00:38:50,700 --> 00:38:53,200
Have us.
Scare tastic day.
00:00:15,600 --> 00:00:20,600
Well, hello everyone, and
welcome to this special episode
2
00:00:20,600 --> 00:00:25,500
of Daniels dread Tales where
we're going to meet some of the
3
00:00:25,500 --> 00:00:29,600
regular cast and answer.
Some questions that you guys
4
00:00:29,600 --> 00:00:30,800
had.
I know.
5
00:00:30,800 --> 00:00:32,800
Is that an intro?
I don't know how to do these
6
00:00:32,800 --> 00:00:35,000
things.
I usually write about anything
7
00:00:35,000 --> 00:00:36,300
is an intro.
If you're brave enough this is.
8
00:00:36,300 --> 00:00:41,400
Yeah this is true.
That's those are the words that
9
00:00:41,500 --> 00:00:45,200
Cafe is lived by some.
So do we want to maybe go around
10
00:00:45,200 --> 00:00:51,100
in a circle and just say our
names real quick or yeah, let's
11
00:00:51,100 --> 00:00:53,700
let's do that.
I think top down is probably
12
00:00:53,700 --> 00:00:54,600
best.
You're right.
13
00:00:54,600 --> 00:00:56,900
We don't have a circle, we are
well yeah I guess we'll start
14
00:00:56,900 --> 00:00:58,800
with me.
Hey there, I'm Daniel.
15
00:00:58,800 --> 00:01:02,600
Fernandez he him.
I'm the guy you here on most
16
00:01:02,600 --> 00:01:05,500
episodes.
It's sort of my show but it's
17
00:01:05,500 --> 00:01:08,900
everybody show.
Hi, I'm Damian.
18
00:01:09,100 --> 00:01:13,000
He, they, I am on a few of the
episodes as well.
19
00:01:13,000 --> 00:01:15,100
Hi there?
I'm next.
20
00:01:15,100 --> 00:01:17,600
Oh, hi, everyone.
My name is Dominic.
21
00:01:17,900 --> 00:01:20,800
He him.
I am one of the voices that you
22
00:01:20,800 --> 00:01:24,100
hear at the very beginning and
I'm also the editor and for
23
00:01:24,100 --> 00:01:25,600
that, we love you.
Oh thanks.
24
00:01:25,700 --> 00:01:28,200
Hi, I'm Nathan.
Freedman pronouns, he him.
25
00:01:28,300 --> 00:01:32,100
And I'm also pretty commonly on
this podcast and I do nothing
26
00:01:32,100 --> 00:01:36,400
else for this group.
You're the one of the local
27
00:01:36,400 --> 00:01:40,500
Kaiju you experts, so, you know,
It's weird that we have two of
28
00:01:40,500 --> 00:01:44,200
those, you know, it's important.
You need to have a backup in
29
00:01:44,200 --> 00:01:47,600
case that he would either of us,
goes down, true true.
30
00:01:47,600 --> 00:01:49,700
There's nothing wrong with
having more experts than one,
31
00:01:49,700 --> 00:01:53,300
and I'm Russell McCracken, eBay,
I do playing in many of the
32
00:01:53,300 --> 00:01:55,900
games, and I'll be running a
couple, and I stick my fingers
33
00:01:55,900 --> 00:01:57,300
in all of them.
All right?
34
00:01:57,700 --> 00:02:00,800
So should we go through some of
these questions that we have
35
00:02:00,800 --> 00:02:02,200
here?
I'm all right.
36
00:02:02,200 --> 00:02:03,600
With that your Russell
collected?
37
00:02:03,600 --> 00:02:06,900
Some questions for us, you know,
what do you want to do?
38
00:02:06,900 --> 00:02:10,400
Want to do the questions?
Russell, should I do the Sure, I
39
00:02:10,408 --> 00:02:12,900
can do that.
Where is everybody from?
40
00:02:12,900 --> 00:02:15,800
I think some of our listeners
would probably be surprised to
41
00:02:15,800 --> 00:02:18,200
learn that we have.
None of us met each other.
42
00:02:18,200 --> 00:02:20,800
In Personnel, we are from all
over the place.
43
00:02:20,900 --> 00:02:26,900
I live in Los Angeles.
I am in London, Ontario.
44
00:02:26,900 --> 00:02:30,100
Actually, I'm currently in
Phoenix.
45
00:02:30,200 --> 00:02:33,600
Arizona, I'm in Champaign,
Illinois.
46
00:02:34,100 --> 00:02:36,800
I am way the fuck up north.
You never heard of where I am,
47
00:02:37,200 --> 00:02:40,700
but it's in, I We're spread
across three different time
48
00:02:40,700 --> 00:02:43,100
zones.
That's Canada that you don't
49
00:02:43,100 --> 00:02:47,100
know where I am though, right?
Oh yeah, very Canada, very
50
00:02:47,100 --> 00:02:48,300
Canada.
Not so far.
51
00:02:48,300 --> 00:02:52,200
North that it's Alaska though.
If I want to be honest yeah what
52
00:02:52,200 --> 00:02:54,000
does everybody do?
Outside the podcast?
53
00:02:54,600 --> 00:02:58,900
I am a teacher.
I am I shape the young minds?
54
00:02:59,200 --> 00:03:03,900
I work in a plant that makes
insulation for power
55
00:03:03,900 --> 00:03:08,100
Transformers as my day job.
And then I also stream on Twitch
56
00:03:08,100 --> 00:03:12,700
and pretend that people Like
what I put up there, I do I'm a
57
00:03:12,800 --> 00:03:15,100
I'm an it, I do a lot of
troubleshooting.
58
00:03:15,300 --> 00:03:21,600
I am currently unemployed, but
my primary hobby is I like to
59
00:03:21,600 --> 00:03:25,700
write for Fun and Profit.
Well, hopefully profit will get
60
00:03:25,700 --> 00:03:28,900
there when we get there.
I understand that struggle.
61
00:03:29,200 --> 00:03:32,600
I am also actually more or less
unemployed at the moment.
62
00:03:32,600 --> 00:03:35,600
I've done a lot of construction.
I'm trying to be a professional
63
00:03:35,600 --> 00:03:37,400
painter.
It's the winter.
64
00:03:37,400 --> 00:03:39,900
So it's not going so good
because it's like minus 3 here.
65
00:03:40,200 --> 00:03:43,900
Nobody wants painting in - 30.
Yeah, so we've got a question
66
00:03:43,900 --> 00:03:45,200
here from debt.
Alex.
67
00:03:45,900 --> 00:03:49,000
He's wondering why we decided to
go with horror for the podcast.
68
00:03:49,200 --> 00:03:51,300
Yeah, I think that one's a
Daniel specific question.
69
00:03:51,300 --> 00:03:54,700
Yeah, I did come to you folks,
with the pitch of horror.
70
00:03:54,700 --> 00:03:58,400
Yeah, that's fair.
Two down you.
71
00:03:58,500 --> 00:04:02,700
Yeah, and to be fair, some
people did just okay.
72
00:04:02,800 --> 00:04:04,200
No, it's fine.
No.
73
00:04:04,400 --> 00:04:06,000
People are busy or people doing
other things.
74
00:04:06,300 --> 00:04:11,100
But horror was, it's always
something I've liked to run
75
00:04:11,100 --> 00:04:14,800
horror games.
I used to be, they would be a
76
00:04:14,800 --> 00:04:18,200
break from our long-running,
like Dungeons and Dragons games
77
00:04:18,200 --> 00:04:20,899
or something that they would do.
I would always want to do a
78
00:04:21,200 --> 00:04:24,000
Halloween special of like games
that I would run.
79
00:04:24,200 --> 00:04:30,100
I also ended up running a couple
of Like spin-off spooky games
80
00:04:30,700 --> 00:04:34,100
for old podcast, called Friday
night quests.
81
00:04:34,100 --> 00:04:38,800
That I was sort of got me doing
podcasts in the first place, I
82
00:04:38,800 --> 00:04:43,800
was the first one I was on and
it really clicked with me, I'm
83
00:04:44,300 --> 00:04:49,200
actually kind of mixed on horror
movies and media in general.
84
00:04:49,500 --> 00:04:51,700
I think some of his good, but
I'm not one of those guys who
85
00:04:51,700 --> 00:04:55,000
wants to watch like every single
SQL and watch them when they get
86
00:04:55,000 --> 00:04:57,100
really bad, but like kind of
like them.
87
00:04:57,500 --> 00:05:00,400
But I really like him in a
tabletop space because I think
88
00:05:00,400 --> 00:05:04,000
you could get, like, some really
interesting stuff through
89
00:05:04,000 --> 00:05:07,400
Horror.
In particular you could deal
90
00:05:07,400 --> 00:05:11,400
with like, well, all sorts of
tough issues, but they also
91
00:05:11,400 --> 00:05:14,000
could be kind of fun depending
on how you want to do it.
92
00:05:14,300 --> 00:05:17,200
And it works really great for an
anthology show because, you
93
00:05:17,200 --> 00:05:19,000
know, a lot of people end up
dead and that's okay.
94
00:05:19,200 --> 00:05:22,200
You know, in a long-running
narrative podcast, you can't
95
00:05:22,200 --> 00:05:25,100
kill off all your characters.
It's frowned on anyway.
96
00:05:25,500 --> 00:05:29,500
Yeah, not with that, attitude.
Dude you can do anything you
97
00:05:29,500 --> 00:05:33,700
want rules are made up, but
generally audiences don't like
98
00:05:33,700 --> 00:05:35,300
that.
And they're definitely it's
99
00:05:35,300 --> 00:05:38,400
difficult to build arcs what
everybody ends up dead.
100
00:05:38,900 --> 00:05:42,800
So, yeah, I guess that's why
we're doing horror and I hope
101
00:05:42,800 --> 00:05:45,600
people like it.
I mean, I'm a big fan, awesome.
102
00:05:45,600 --> 00:05:48,700
And getting involved with this
is made me realize just how into
103
00:05:48,700 --> 00:05:52,300
order I am like, I thought I was
gonna have to do some research
104
00:05:52,300 --> 00:05:54,700
so I could get into the right
mindset in this, like, seeing it
105
00:05:54,700 --> 00:05:57,600
seeing it, seeing it seeing it
for the longest time I was Kind
106
00:05:57,600 --> 00:05:59,800
of like a baby about horror.
Like I didn't want to see
107
00:05:59,800 --> 00:06:01,700
anything like oh it's gonna be
too scary.
108
00:06:01,800 --> 00:06:05,500
Scary is a bad emotion.
My brother, still says that one
109
00:06:05,500 --> 00:06:07,600
of my brother says, why would
you watch a scary movie?
110
00:06:07,700 --> 00:06:10,500
Scary is bad.
It feels bad when you're scared,
111
00:06:10,500 --> 00:06:13,400
so you shouldn't do it.
But I like them and they've
112
00:06:13,400 --> 00:06:15,900
grown on me partially, because
my wife will watch a horror
113
00:06:15,900 --> 00:06:19,300
movie every now and then I'm
trying to follow along, that's
114
00:06:19,300 --> 00:06:20,000
fair.
Yeah.
115
00:06:20,500 --> 00:06:23,500
Hilariously, I scare very
easily.
116
00:06:24,000 --> 00:06:27,200
I'm not into horror movies, like
I have to watch them set.
117
00:06:27,400 --> 00:06:29,900
In hand, first through something
like the kill count, or
118
00:06:29,900 --> 00:06:33,000
something like that, because I
frightened so easily.
119
00:06:33,000 --> 00:06:36,700
But I figured it'd be easier to
do it in a tabletop setting and
120
00:06:36,700 --> 00:06:40,600
I was right?
Yeah, I mean it's to be fair,
121
00:06:40,700 --> 00:06:44,600
it's kind of hard to be scared
in a tabletop setting.
122
00:06:44,600 --> 00:06:48,600
I'd love if I could actually
scare someone but we're mostly
123
00:06:48,600 --> 00:06:50,900
going to be dealing with spooky
themes and stuff.
124
00:06:50,900 --> 00:06:53,300
It's kind of hard to like
actually be like blah.
125
00:06:53,600 --> 00:06:55,800
Spook you out.
That's that's going to Peak.
126
00:06:55,800 --> 00:06:57,200
I'm sorry.
Dominic you're you're fine.
127
00:06:57,300 --> 00:06:58,200
You're fine.
It's all good.
128
00:06:58,200 --> 00:07:00,600
It's all good.
I've handed out a lot of Peaks
129
00:07:00,600 --> 00:07:04,200
including myself the running
theme of apologizing to the
130
00:07:04,200 --> 00:07:06,400
editor.
We do that a lot for good
131
00:07:06,400 --> 00:07:09,900
reason, why?
I think maybe let's go on to our
132
00:07:09,900 --> 00:07:12,900
next question here.
Alright, this one comes from
133
00:07:12,900 --> 00:07:15,500
Mick, moon moon.
When are we doing a baby Horror
134
00:07:15,500 --> 00:07:17,500
Story?
What the fuck does that mean?
135
00:07:17,600 --> 00:07:20,700
It's children are a wonderful
source of core responsibilities.
136
00:07:20,700 --> 00:07:24,100
The Goos it's you know it's a
thing that comes up.
137
00:07:24,200 --> 00:07:27,200
I've never really wanted
children.
138
00:07:27,400 --> 00:07:31,000
They're terrifying to me.
I remember when I was younger.
139
00:07:31,000 --> 00:07:35,400
I said, I never want to pick up
a baby because if you drop the
140
00:07:35,400 --> 00:07:38,300
baby at Straight to Hell right
there, there's, there's no way
141
00:07:38,300 --> 00:07:41,200
you could get out.
I will say I recently played the
142
00:07:41,200 --> 00:07:45,600
newest Resident, Evil game
Resident Evil Village and there
143
00:07:45,600 --> 00:07:49,200
is a weird spooky baby that
chases you around at one point
144
00:07:49,200 --> 00:07:52,700
and it is and stop said, yeah, I
was thinking about dead space as
145
00:07:52,700 --> 00:07:54,700
well.
Dead Space 2 in particular.
146
00:07:54,800 --> 00:07:59,500
If that's base, Dead Space 2 is
Kind of whoa moment.
147
00:07:59,500 --> 00:08:01,600
It was creepy fucking baby's
Dead.
148
00:08:01,600 --> 00:08:04,400
Space is gnarly, that remake is
surprisingly good.
149
00:08:04,700 --> 00:08:06,900
I have yet to play it.
That's what L heard.
150
00:08:06,900 --> 00:08:09,500
Looking forward to playing it.
I spent too much money on video
151
00:08:09,500 --> 00:08:11,200
games, so I'm playing.
It's good.
152
00:08:11,500 --> 00:08:14,900
Also, Eraserhead has, I don't
know if any of you have seen.
153
00:08:14,900 --> 00:08:17,600
Although yeah, raise your hand
has definitely made it.
154
00:08:17,600 --> 00:08:23,500
So I never want to have a child
ever again, actually ever.
155
00:08:23,800 --> 00:08:26,200
I shouldn't say ever again
because you never again, that's
156
00:08:26,200 --> 00:08:30,200
okay.
Have one, but ya never makes me
157
00:08:30,200 --> 00:08:33,700
want to have a child.
I've sat through Eraserhead,
158
00:08:33,700 --> 00:08:37,100
probably too many times because
I regionally, I just never
159
00:08:37,100 --> 00:08:40,900
understood it until like, hit
me, I'm like, oh, being a single
160
00:08:40,900 --> 00:08:43,200
father, would sound awful?
No, thank you.
161
00:08:43,500 --> 00:08:45,900
Yeah.
So, I will start thinking about
162
00:08:45,900 --> 00:08:50,300
horror babies there.
They do spook me out.
163
00:08:50,400 --> 00:08:53,600
I know we have one parent on the
podcast, though.
164
00:08:53,600 --> 00:08:55,400
Hello, yes.
Maybe.
165
00:08:55,400 --> 00:08:58,100
You would know more about spooky
babies, that I What cute acne.
166
00:08:58,100 --> 00:09:01,600
What I also have a son.
I did not realize that Damien
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00:09:01,600 --> 00:09:03,200
who had not mentioned it but
that okay.
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00:09:03,200 --> 00:09:05,400
Well hey, you know, it's get to
know the cats.
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00:09:05,400 --> 00:09:09,200
I'm getting to know you now to
love it, babies or not babies.
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00:09:09,400 --> 00:09:14,000
Children, we could have a rug
rats base theme game, or it's
171
00:09:14,000 --> 00:09:17,900
the horrors of being a rug rat.
Hey, they've dealt with some
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00:09:18,000 --> 00:09:22,500
heavy stuff once upon a time.
When you said, like Rugrats, I
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00:09:22,700 --> 00:09:25,700
automatic, my mind automatically
went to the show and I'm like,
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00:09:25,700 --> 00:09:30,000
okay so we plays Characters and
like Reptar is coming.
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00:09:30,000 --> 00:09:33,400
After us as mainly thinking of
like dealing with the horrors of
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00:09:33,400 --> 00:09:36,200
Angelica.
Is that to yeah.
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00:09:36,200 --> 00:09:38,100
Horrible.
They always, I mean, every one
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00:09:38,100 --> 00:09:40,700
of those episodes always starts
with like, oh, it's like kind of
179
00:09:40,700 --> 00:09:42,900
bizarre looking what they're
looking at because we're all
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00:09:42,900 --> 00:09:45,600
like, zoomed in on it from like
a weird perspective.
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00:09:45,600 --> 00:09:48,000
And that's like the weird
perspective of babies.
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00:09:48,300 --> 00:09:52,900
There is actually a role-playing
game system called monsters and
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00:09:52,900 --> 00:09:56,600
other childish things, which is
about small children and their
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00:09:56,600 --> 00:10:00,100
imaginary Are we friends who are
actual real pet monsters?
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00:10:00,100 --> 00:10:03,400
That's dope, that sounds.
Yeah, I that sounds pretty
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00:10:03,400 --> 00:10:05,900
awesome that does so I got to
make a note of that.
187
00:10:05,900 --> 00:10:08,100
Think we might've accidentally
answered this question.
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00:10:08,100 --> 00:10:12,100
I'm typing it in right now and
the thing to remember this next
189
00:10:12,100 --> 00:10:14,200
one is from Mick mangas.
Whats your favorite Pokemon or
190
00:10:14,200 --> 00:10:18,400
Pokemon type?
Okay look they got it in one.
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00:10:18,400 --> 00:10:21,900
His name's Bulbasaur and he
rules the please chairman to
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00:10:21,900 --> 00:10:25,400
see, I'm sorry, I'm gonna have
to disagree with you both there
193
00:10:25,400 --> 00:10:29,000
the best Pokemon.
Ever was Snorlax.
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00:10:29,500 --> 00:10:31,800
Snorlax is pretty good.
He has his moments, but most of
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00:10:31,800 --> 00:10:34,300
these just a real sleepy boy.
Yeah, that's why it's great.
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00:10:34,300 --> 00:10:39,300
Oh man, I don't know.
I have a favorite Pokemon type.
197
00:10:39,300 --> 00:10:41,800
I don't have your way Pokemon
right now.
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00:10:42,100 --> 00:10:44,700
It's fire poison.
It's my favorite favorite
199
00:10:44,700 --> 00:10:46,900
Pokemon type.
I can't say anything else.
200
00:10:46,900 --> 00:10:49,800
Just this allows align right?
I think so.
201
00:10:49,800 --> 00:10:53,800
That's just been my favorite
Pokemon recently to use because
202
00:10:53,800 --> 00:10:57,100
I spent way too long trying to
get the perfect celebrity.
203
00:10:57,200 --> 00:10:59,500
Özil to evolve it.
And I didn't know you had to
204
00:10:59,508 --> 00:11:01,800
have like, a female to evolve
it.
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00:11:02,100 --> 00:11:06,300
Ah, I did not know that, and
it's, I spent probably 10 hours.
206
00:11:07,200 --> 00:11:11,000
You gotta have a female Soul as
well because they're the sexy
207
00:11:11,000 --> 00:11:13,700
ones, don't Google it
comfortably later, Venus of this
208
00:11:13,700 --> 00:11:16,700
Pokemon here, I just like the
idea of fire poison, that
209
00:11:16,700 --> 00:11:19,600
sounded awesome.
I'm looking at this Pokemon.
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00:11:19,600 --> 00:11:21,100
It's, you know what?
Nevermind don't don't.
211
00:11:21,600 --> 00:11:22,800
Don't, don't, don't think about
it.
212
00:11:22,800 --> 00:11:24,800
Don't think about it.
No, did that to yourself?
213
00:11:24,900 --> 00:11:30,100
No, this is my own fault.
My My favorite type is bug and
214
00:11:30,200 --> 00:11:33,100
my favorite Pokemon is also from
sun and moon.
215
00:11:33,100 --> 00:11:35,300
It's the wimp odd, Galicia pod
line.
216
00:11:35,300 --> 00:11:37,700
Oh yeah, those are good.
It just starts as a bug with
217
00:11:37,700 --> 00:11:41,700
anxiety and then it turns into a
samurai, how could you not love
218
00:11:41,700 --> 00:11:42,900
it?
That's pretty good thing.
219
00:11:42,900 --> 00:11:44,800
I didn't know that and we
original games.
220
00:11:44,800 --> 00:11:46,300
I was a real big fan of Ghost
Pokemon.
221
00:11:46,300 --> 00:11:49,000
I could never get that canker.
So, sort of developed a special
222
00:11:49,000 --> 00:11:51,000
bond with Hunter.
Yeah, Jos were.
223
00:11:51,000 --> 00:11:53,200
I mean, that first game was not
super balanced.
224
00:11:53,400 --> 00:11:56,300
Ghosts were like supposed to
beat the psychic types, but
225
00:11:56,300 --> 00:12:00,600
every ghost, As ghosts poison,
which is weak to psychic.
226
00:12:00,600 --> 00:12:05,100
Whoops, Pokemon gotta catch em.
All, I wish to become the very
227
00:12:05,100 --> 00:12:09,000
best like, no one ever was.
Have you seen the pokerap?
228
00:12:09,000 --> 00:12:12,300
Not that original one.
But the Brian David Gilbert poke
229
00:12:12,300 --> 00:12:16,700
wrap work because all of the
Pokémon all of the polka-dotted,
230
00:12:16,700 --> 00:12:19,700
the book, a wrap, very good.
Don't think I've seen that one
231
00:12:19,700 --> 00:12:21,300
but I will have to look that one
up there.
232
00:12:21,900 --> 00:12:24,800
Of course, now it's outdated
because more of come out, but
233
00:12:25,100 --> 00:12:27,100
that shit's legendary the group
dark.
234
00:12:27,300 --> 00:12:29,400
Of the far future.
There are like 50 billion
235
00:12:29,400 --> 00:12:30,900
Pokémon.
Yes, you always got to have
236
00:12:30,900 --> 00:12:32,600
more.
That doesn't sound Grim at all.
237
00:12:32,700 --> 00:12:35,600
That sounds great.
Yeah, they're eventually gonna
238
00:12:35,600 --> 00:12:40,200
get to the point where, like
somebody coming into Pokemon
239
00:12:40,200 --> 00:12:42,700
like a kid, like discovering
Pokemon at some point in the
240
00:12:42,700 --> 00:12:46,000
future is never going to
feasibly be able to catch them
241
00:12:46,000 --> 00:12:48,200
all, because there's just going
to be so many of.
242
00:12:48,200 --> 00:12:51,200
I mean, nobody ever really
catches them all anymore.
243
00:12:51,300 --> 00:12:54,000
I never caught them all.
I dedicated myself to be the
244
00:12:54,000 --> 00:12:55,800
elite forward that I'd like, I'd
beat this game.
245
00:12:55,900 --> 00:12:57,100
What are we talking about?
Fair.
246
00:12:57,200 --> 00:13:00,400
The credits rolled I'm done.
That makes sense to me this.
247
00:13:00,400 --> 00:13:04,500
This next question is, what are
your favorite or favored systems
248
00:13:04,500 --> 00:13:07,400
for or otherwise?
Oh boy, I got a lot of systems.
249
00:13:07,400 --> 00:13:12,500
I like I'll just say stop it at
to I really like you too.
250
00:13:12,600 --> 00:13:15,400
I could do more but I'll let
other people say things that
251
00:13:15,400 --> 00:13:16,900
maybe we could come around to be
later.
252
00:13:18,300 --> 00:13:22,000
I really, really, really like
the gumshoe system.
253
00:13:22,000 --> 00:13:25,800
Pretty much all of the stuff for
gumshoe is a lot of fun to run.
254
00:13:25,900 --> 00:13:27,100
I think it works very well for
me.
255
00:13:27,300 --> 00:13:31,000
Style of Storytelling.
It's very finding Clues and
256
00:13:31,000 --> 00:13:33,100
stuff, and not so much the
fighting though.
257
00:13:33,100 --> 00:13:36,200
There are fighting rules and the
one that's about spies vs
258
00:13:36,200 --> 00:13:38,500
vampires.
Has more fighting rules, but
259
00:13:38,800 --> 00:13:40,700
that's the best thing about
gumshoe is like all of the
260
00:13:40,700 --> 00:13:43,200
versions of it are really good.
There's a lot of great settings.
261
00:13:43,200 --> 00:13:45,100
I've printed for them, just love
it.
262
00:13:45,100 --> 00:13:47,700
Really good stuff.
The other one I really like it's
263
00:13:47,700 --> 00:13:50,500
an older system.
Unknown armies.
264
00:13:50,600 --> 00:13:54,800
Unknown armies has the wildest
setting for a book I've ever
265
00:13:54,800 --> 00:13:57,100
read.
Some pretty decent systems.
266
00:13:57,200 --> 00:14:00,900
Um, and just just absolutely
wild magic stuff.
267
00:14:00,900 --> 00:14:04,000
Like you have to risk your life
to gain magical powers.
268
00:14:04,000 --> 00:14:06,300
So you like drive without a
seatbelt and that gives you
269
00:14:06,300 --> 00:14:10,000
chaos magic or you got to drink
a lot or just all this crazy
270
00:14:10,000 --> 00:14:12,700
magical rules and stuff.
It's very very fun.
271
00:14:12,800 --> 00:14:15,000
It does sound pretty wild from
what you guys were saying.
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00:14:15,000 --> 00:14:18,400
Anyway, I could say several more
but I'll stop there for now
273
00:14:18,400 --> 00:14:23,400
favorite or favored systems.
I also have a few just due to
274
00:14:23,400 --> 00:14:26,800
the fact that I've been doing TT
RPGs for as long as I have.
275
00:14:27,900 --> 00:14:33,200
Refs for the crunch of it is
it's a very rules heavy system
276
00:14:33,200 --> 00:14:35,700
Mega damage.
Oh yeah I don't know much about
277
00:14:35,700 --> 00:14:38,500
riffs I just know Mega damage is
a word from Rick's.
278
00:14:38,700 --> 00:14:43,300
So I just said the one thing I
know other than that D & D 3.5
279
00:14:43,300 --> 00:14:48,100
while just any of the three
point x era of d and e, will
280
00:14:48,100 --> 00:14:50,600
always have a special place in
my heart because I pretty much
281
00:14:50,600 --> 00:14:52,900
memorized all of the rules for
it.
282
00:14:52,900 --> 00:14:56,200
Other than that, I'm really
enjoying blades in the dark
283
00:14:56,200 --> 00:14:58,500
currently that is a Very
enjoyable system.
284
00:14:58,500 --> 00:15:01,900
That is a good one.
This one's tough, I'm a filthy
285
00:15:02,300 --> 00:15:04,200
crunch player.
I'll MIT it.
286
00:15:04,200 --> 00:15:08,000
I like power gaming, I like
Crunch and so the game that I've
287
00:15:08,000 --> 00:15:11,800
been really sinking my teeth
into when I get the chance is
288
00:15:11,900 --> 00:15:13,600
Warhammer fantasy fourth
edition.
289
00:15:13,600 --> 00:15:16,600
I really enjoy where Hammer 4th
edition.
290
00:15:16,700 --> 00:15:19,700
I don't have the crazy wackiness
of like, you know, second
291
00:15:19,700 --> 00:15:22,800
edition that Everyone likes to
fondly, remember until you
292
00:15:22,800 --> 00:15:26,900
actually play it.
Fourth edition is awesome.
293
00:15:26,900 --> 00:15:31,600
Because I And slowly changing
that system into my own little
294
00:15:31,700 --> 00:15:33,300
system.
Once I get it down.
295
00:15:33,300 --> 00:15:37,200
Pat I'm gonna start Play testing
it and using different, I guess,
296
00:15:37,200 --> 00:15:40,200
worlds, instead of just
Warhammer to play that game.
297
00:15:40,300 --> 00:15:43,500
So I'm currently, I'm currently
working on changing a few things
298
00:15:43,500 --> 00:15:46,600
to fit a blood-borne game.
So interesting.
299
00:15:46,700 --> 00:15:50,200
Yeah, because I think the
crunchiness and how when you
300
00:15:50,200 --> 00:15:53,200
actually do get to the KB, it's
a lot of fun.
301
00:15:53,200 --> 00:15:56,700
Instead of rolling Miss to hit,
you can change the dynamic of
302
00:15:56,700 --> 00:15:58,800
everything.
That's it's probably my favorite
303
00:15:58,800 --> 00:16:02,600
system at the moment for me.
I have so many systems that for
304
00:16:02,600 --> 00:16:04,600
me are like oh man, it's so
cool.
305
00:16:04,600 --> 00:16:08,400
I love to play it one day so I
can list to my two favorite
306
00:16:08,400 --> 00:16:11,300
systems one.
I desperately want the chance to
307
00:16:11,300 --> 00:16:14,600
play because I'm in love with
everything about it and the
308
00:16:14,600 --> 00:16:16,300
other I actually have played the
one.
309
00:16:16,300 --> 00:16:18,500
I'd like to play one day is
called Lancer.
310
00:16:18,500 --> 00:16:21,300
It's a Mecca game.
Yeah, that's got some crunch
311
00:16:21,300 --> 00:16:25,100
that game has some crunch.
Normally, I'm not a crunch kind
312
00:16:25,100 --> 00:16:27,500
of guy, but the way
customization in that game.
313
00:16:27,700 --> 00:16:31,700
Works activates the same parts
of my brain that a job class
314
00:16:31,700 --> 00:16:36,000
system and a jrpg activates.
It's just a very modular, very
315
00:16:36,000 --> 00:16:40,000
creative open way to build your
ultimate perfect death machine.
316
00:16:40,100 --> 00:16:43,100
And I've always want to actually
play it with someone and I have
317
00:16:43,100 --> 00:16:46,200
yet to have the chance in terms
of games, I've actually have
318
00:16:46,200 --> 00:16:48,600
played, I love powered by the
apocalypse.
319
00:16:48,700 --> 00:16:52,700
Oh, hell yeah, it's so simple.
And so narratively driven, you
320
00:16:52,700 --> 00:16:56,200
could play a powered by the
apocalypse game with anybody and
321
00:16:56,300 --> 00:17:00,300
rules, just Work to facilitate,
everybody having a good time.
322
00:17:00,300 --> 00:17:04,000
It's what interstitial the game
that I play on Kingdom?
323
00:17:04,000 --> 00:17:06,300
Hearts forgotten era?
That that's the system that
324
00:17:06,300 --> 00:17:09,000
uses.
So I've seen that it can just be
325
00:17:09,000 --> 00:17:11,700
a lot of fun powered by the
apocalypse is the shit
326
00:17:11,700 --> 00:17:14,000
definitely.
It's sort of what renewed my
327
00:17:14,000 --> 00:17:17,700
interest in tabletop RPGs for a
while, so absolutely love it.
328
00:17:17,900 --> 00:17:20,200
Yeah.
And I'm a huge fan of blades in
329
00:17:20,200 --> 00:17:23,500
the dark, which I think sort of
a spinoff from powered by the
330
00:17:23,500 --> 00:17:25,599
Apocalypse in some way.
I don't know the exact
331
00:17:25,599 --> 00:17:29,800
relationship there.
Most of us, go ahead plays in
332
00:17:29,800 --> 00:17:32,400
the dark uses the forged in the
dark system.
333
00:17:32,400 --> 00:17:35,300
I'm not sure it's relation to
powered by the apocalypse, but
334
00:17:35,300 --> 00:17:38,600
they have they have some similar
similar ideas.
335
00:17:38,800 --> 00:17:41,600
They have a lot of similar
ideas, so I think.
336
00:17:41,900 --> 00:17:45,300
Yeah, I don't think there's a
direct one-to-one like, oh, it's
337
00:17:45,300 --> 00:17:48,200
a spin-off of powered by the
apocalypse but it definitely
338
00:17:48,200 --> 00:17:50,600
takes some of those ideas and
runs a little further with them
339
00:17:50,600 --> 00:17:53,400
in a pretty cool way.
It's a fantastic setting and
340
00:17:53,400 --> 00:17:56,100
there's a crime going on.
There's the weird mystical
341
00:17:56,100 --> 00:17:58,800
stuff.
Some demons everywhere and yeah,
342
00:17:58,800 --> 00:18:01,500
the rules are real simple and
most of us and played in a game.
343
00:18:01,500 --> 00:18:05,000
We've been running for a couple
years which is swell and also a
344
00:18:05,008 --> 00:18:07,800
special mention to paranoid.
I only played it once but I
345
00:18:07,800 --> 00:18:09,700
enjoyed the hell out of it.
Paranoia is fun.
346
00:18:09,700 --> 00:18:13,200
That was actually one of my
first like big silly spin-off
347
00:18:13,200 --> 00:18:14,900
games.
I ran it wasn't a Halloween
348
00:18:14,900 --> 00:18:17,600
thing but my normal group I got
up together and we're like,
349
00:18:17,600 --> 00:18:20,200
we're gonna play paranoia, and
we did, like we had him take a
350
00:18:20,200 --> 00:18:24,100
personality test before we got
started and then like, as part
351
00:18:24,100 --> 00:18:26,800
of it, they were getting spam
messages on their phones.
352
00:18:26,900 --> 00:18:29,100
So I had like little piece of
paper that had crumbled up and
353
00:18:29,100 --> 00:18:30,600
just started throwing them at
them.
354
00:18:32,700 --> 00:18:35,800
It was very fun.
That's great, that's hilarious.
355
00:18:36,300 --> 00:18:40,800
I also I'll say one more system.
I like this is like be tossing,
356
00:18:40,800 --> 00:18:44,100
a grenade into the room and then
then running away, fourth
357
00:18:44,100 --> 00:18:47,400
edition, Dodgers of dragons.
Thank you.
358
00:18:48,400 --> 00:18:51,700
We've had this conversation
before and you know what I will
359
00:18:51,700 --> 00:18:55,900
say this, it is a good,
miniature tabletop game.
360
00:18:55,900 --> 00:18:58,900
It is a bad.
PG agree to disagree.
361
00:18:59,100 --> 00:19:03,100
I will.
So I I will not yuck, another
362
00:19:03,100 --> 00:19:07,700
person's, yum that you enjoy,
that system, that is awesome.
363
00:19:07,800 --> 00:19:12,700
I after trying it once was like
nope this is not for me to be
364
00:19:12,700 --> 00:19:14,900
fair though.
I'm not even a huge fan of fifth
365
00:19:14,900 --> 00:19:17,000
edition, they've done some
things, right?
366
00:19:17,000 --> 00:19:20,600
But I personally believe, even
fifth edition is too simplified
367
00:19:20,700 --> 00:19:23,700
with how they did things.
Like it, just removes some of
368
00:19:23,700 --> 00:19:25,400
the customization that you could
do.
369
00:19:25,400 --> 00:19:28,600
I was mostly joking.
Nobody needs to re-litigate
370
00:19:28,600 --> 00:19:30,400
touch the arguments on the
internet.
371
00:19:30,400 --> 00:19:35,500
So let's move on real quick.
Just know it's only fair.
372
00:19:35,500 --> 00:19:40,000
You get to say it's a talk to
because the thing is at the risk
373
00:19:40,000 --> 00:19:43,700
of severely dating myself and
making everybody else in the
374
00:19:43,700 --> 00:19:46,800
room feel old.
I was basically a kid when
375
00:19:46,900 --> 00:19:50,100
fourth edition came out and as a
result that was my first
376
00:19:50,100 --> 00:19:52,900
tabletop RPG.
Well he just a little baby.
377
00:19:53,800 --> 00:19:56,300
Yeah.
So for E will always have a
378
00:19:56,300 --> 00:20:00,800
weird Special place in my heart.
I have like seven books for it.
379
00:20:00,800 --> 00:20:03,500
Still.
After all these years that said
380
00:20:03,500 --> 00:20:05,900
I get it.
It's definitely different from
381
00:20:05,900 --> 00:20:08,300
every other version of DnD,
that's for sure.
382
00:20:08,800 --> 00:20:13,000
As I later learned in life,
should check out 13th age, which
383
00:20:13,000 --> 00:20:16,400
has some of the designers on 4th
edition went on and made another
384
00:20:16,400 --> 00:20:18,400
fantasy RPG.
That takes a lot of fourth
385
00:20:18,400 --> 00:20:20,900
edition stuff and makes it even
better.
386
00:20:20,900 --> 00:20:24,200
I actually have played 13h once
enjoyed my time with you and I
387
00:20:24,208 --> 00:20:25,900
like 13th.
All right, I may have to take a
388
00:20:25,908 --> 00:20:28,100
look at it.
To see what they've done with
389
00:20:28,100 --> 00:20:29,300
it.
The last thing I'm going to say
390
00:20:29,300 --> 00:20:32,700
on this point is kind of
adjacent to the topic I guess
391
00:20:32,700 --> 00:20:34,500
because it was less a question
and more a topic.
392
00:20:34,500 --> 00:20:38,700
One of the things that I really
like about TT RPGs, no matter
393
00:20:38,700 --> 00:20:41,900
the system.
The system itself is really when
394
00:20:41,900 --> 00:20:45,700
you boil it down, just a frame.
You could take something like
395
00:20:45,700 --> 00:20:49,700
the the world of Darkness d-10
system, scrap the world and use
396
00:20:49,700 --> 00:20:53,800
that system in whatever world or
setting you really want to if
397
00:20:53,800 --> 00:20:55,700
you you know put your mind to it
a little bit.
398
00:20:55,700 --> 00:20:58,900
So there's really always System
for the game you want to play?
399
00:20:58,900 --> 00:21:01,300
And it kind of brings out that
creativity.
400
00:21:01,300 --> 00:21:03,200
I think we got one more question
here.
401
00:21:03,200 --> 00:21:04,900
Is that right?
Well I actually thought of
402
00:21:04,900 --> 00:21:06,300
another one that I forgot to put
on the list.
403
00:21:06,300 --> 00:21:09,600
Do you have any favorite moments
in your own role playing?
404
00:21:09,600 --> 00:21:11,800
Oh man, I don't want to bore
people.
405
00:21:11,800 --> 00:21:15,700
With my role playing stories.
Everyone has one.
406
00:21:16,000 --> 00:21:18,900
Come on bar s.
Okay, everybody gets one.
407
00:21:19,000 --> 00:21:24,700
No, I very rarely am a player in
role-playing games.
408
00:21:24,700 --> 00:21:26,900
The thing I'm almost always the
case.
409
00:21:26,900 --> 00:21:28,700
A game master.
So it's fun to occasionally, be
410
00:21:28,700 --> 00:21:32,300
the player.
I think maybe the best game
411
00:21:32,300 --> 00:21:34,700
Mastery thing that I ever did.
This is a game.
412
00:21:34,700 --> 00:21:37,700
I ran back in the day.
It was my college D&D game.
413
00:21:37,800 --> 00:21:40,500
I had a really good Cliffhanger.
We had one of our characters,
414
00:21:40,500 --> 00:21:43,000
what our players wanted to
switch their characters out?
415
00:21:43,000 --> 00:21:44,700
They thought they built their
character poorly.
416
00:21:44,700 --> 00:21:45,900
They wanted to build another
one.
417
00:21:45,900 --> 00:21:48,100
They ended up building another
bad character.
418
00:21:48,200 --> 00:21:50,400
This is you might not Mike
Christensen.
419
00:21:50,400 --> 00:21:52,800
Is this person?
He used to do some of those
420
00:21:52,900 --> 00:21:55,100
other podcast.
I did that, that you cannot
421
00:21:55,100 --> 00:21:58,600
build characters for shit.
He gets himself, I hope he hears
422
00:21:58,600 --> 00:22:01,700
this, he gets killed a lot, he's
great, I love him, he's
423
00:22:01,700 --> 00:22:05,200
character left, and then we kept
doing a thing and then we had a
424
00:22:05,200 --> 00:22:08,500
big reveal of like the big bad
guy who liked came after them
425
00:22:08,500 --> 00:22:10,800
all.
And it turned out it was Mike's
426
00:22:10,800 --> 00:22:15,000
old character showed up again as
like the big bad guy and he like
427
00:22:15,000 --> 00:22:18,800
knew all the secrets or whatever
and just the way that it played
428
00:22:18,800 --> 00:22:21,200
out, I was able to use like
things that Mike had said
429
00:22:21,200 --> 00:22:23,400
earlier, is that like?
Oh now he's saying it like in a
430
00:22:23,400 --> 00:22:26,100
Sinister way or whatever and
that it was perfect because it
431
00:22:26,100 --> 00:22:28,300
was right before, For the winter
break.
432
00:22:28,300 --> 00:22:31,100
So I had him like attack the
guys that they all got captured.
433
00:22:31,100 --> 00:22:34,200
Like, okay, great, winter break.
We'll see you all next year and
434
00:22:34,200 --> 00:22:35,600
that was like the big
Cliffhanger.
435
00:22:35,600 --> 00:22:37,600
It was very, that's nice.
That's pretty good.
436
00:22:37,700 --> 00:22:41,800
The the only one that I can
really think of is not
437
00:22:41,800 --> 00:22:47,400
necessarily a well, it's a fun
memory, it was not a good action
438
00:22:47,400 --> 00:22:49,300
on my part.
Other than for the role play
439
00:22:49,300 --> 00:22:53,100
itself, it was when Russell
Dominic and Daniel or will
440
00:22:53,100 --> 00:22:56,200
remember this when we did the
alien one shot?
441
00:22:56,300 --> 00:22:58,000
Oh yeah.
Have fun memories of that.
442
00:22:58,000 --> 00:23:03,100
That's that was phenomenal.
So I was playing the
443
00:23:03,100 --> 00:23:05,900
Weyland-Yutani.
Representative it got down to,
444
00:23:05,900 --> 00:23:07,500
it is like right down to the
wire.
445
00:23:07,500 --> 00:23:10,400
The other, there was another
Weyland-Yutani representative
446
00:23:10,400 --> 00:23:13,600
who is an NPC who had woken up,
and we were trying to get away,
447
00:23:13,600 --> 00:23:17,800
the aliens were out and causing
havoc and and all that fun shit.
448
00:23:17,800 --> 00:23:22,500
I got the other Weyland-Yutani
rap to basically get their
449
00:23:22,500 --> 00:23:26,500
escape pod, ready to launch.
And then at the very last
450
00:23:26,500 --> 00:23:30,900
moment, UND basically had
betrayed them and force them to
451
00:23:30,900 --> 00:23:33,500
overdose on the drugs that they
had been hiding in their own
452
00:23:33,500 --> 00:23:36,000
room.
And then escaped on my own, you
453
00:23:36,000 --> 00:23:41,400
were the only one to survive
that whole thing, there was also
454
00:23:41,500 --> 00:23:44,500
more than what there was room in
the Escape pod.
455
00:23:44,500 --> 00:23:48,100
There was room for the
layperson, you know, the glory
456
00:23:48,100 --> 00:23:51,000
was to be all mine.
I was the the good company man,
457
00:23:51,000 --> 00:23:54,900
that's how Weyland-Yutani works.
You certainly were you've all
458
00:23:54,900 --> 00:23:58,400
seen the movies.
At least I think a real perk.
459
00:23:58,500 --> 00:24:01,800
Oh yeah.
Like I said, it was not a the
460
00:24:01,800 --> 00:24:08,200
actions of a good person but it
was in character and it the way
461
00:24:08,200 --> 00:24:12,600
it worked out if anything
because, like, it was like right
462
00:24:12,600 --> 00:24:15,300
down to the wire.
Even after that, there was like
463
00:24:15,300 --> 00:24:18,200
a chance that I was not making
it out of there because our
464
00:24:18,200 --> 00:24:21,300
unfriendly neighborhood Android
was like pounding at the door.
465
00:24:21,600 --> 00:24:24,000
I got one.
So this is the first time I've
466
00:24:24,000 --> 00:24:26,100
ever played.
We're a fantasy fourth edition
467
00:24:26,100 --> 00:24:29,200
with a bunch of Of friends.
A, we had a group of a dwarf,
468
00:24:29,200 --> 00:24:33,400
Slayer, a priestess of Sigmar a
beggar who I was playing, and
469
00:24:33,400 --> 00:24:36,200
then a witch hunter, we are
playing the law.
470
00:24:36,300 --> 00:24:39,400
I can't remember what it is, but
you're locked in the in and
471
00:24:39,400 --> 00:24:40,700
there's something in the
basement.
472
00:24:40,700 --> 00:24:45,000
And so we played two sessions
and the guy that was playing,
473
00:24:45,000 --> 00:24:48,600
the Slayers never played War
hammers, never never understood
474
00:24:48,600 --> 00:24:52,000
how Warhammer works.
And so we got to the basement
475
00:24:52,000 --> 00:24:54,800
and we found out the in the
basement is a vis, a vampire
476
00:24:54,800 --> 00:24:57,200
thrall.
And if you get bit by the Empire
477
00:24:57,200 --> 00:25:00,500
thrall, you have a chance of
getting the disease where you
478
00:25:00,500 --> 00:25:04,100
get vampirism.
And so, my beggar was
479
00:25:04,200 --> 00:25:07,800
inadvertently, the Frontline
play or the Frontline Fighter
480
00:25:07,800 --> 00:25:12,300
for everybody for some reason.
And so my character got bit in
481
00:25:12,300 --> 00:25:16,700
the arm and I was able to roll
the endurance save where I
482
00:25:16,700 --> 00:25:19,800
didn't have to take the the
disease, but the Slayer
483
00:25:19,800 --> 00:25:23,300
character thought it was a good
idea because he was playing in
484
00:25:23,300 --> 00:25:29,300
character to chop off my arm and
so In Warhammer dismemberment is
485
00:25:29,300 --> 00:25:32,000
death if you don't get to a
surgeon or anything like that.
486
00:25:32,000 --> 00:25:38,200
So in this sewer water slyke
filled basement of some rundown
487
00:25:38,600 --> 00:25:43,000
disease like horrible.
In this Slayer thought it was a
488
00:25:43,000 --> 00:25:47,800
good idea to chop off my arm and
so me being the person that was
489
00:25:47,800 --> 00:25:50,300
going to be like this is going
to be your introduction to how
490
00:25:50,300 --> 00:25:52,700
bad this world is.
He's like I'm going to chop off
491
00:25:52,700 --> 00:25:56,600
your arm like no, you're not.
So we rolled a brawling test and
492
00:25:56,600 --> 00:25:58,700
he One because it's a divorce
layer.
493
00:25:59,000 --> 00:26:02,900
And so he chopped off my arm.
And so the Priestess of Sigmar
494
00:26:02,900 --> 00:26:05,800
tried her best to do a heel
saved at least stop the
495
00:26:05,800 --> 00:26:09,500
bleeding.
So for 4 rounds, my poor
496
00:26:09,500 --> 00:26:12,600
character Sig, sigismund was
just bleeding out.
497
00:26:12,600 --> 00:26:17,400
In this horrible, terrible
thing, screaming a brutal death
498
00:26:17,600 --> 00:26:23,100
and everyone's face at the table
is like, oh, oh, you actually
499
00:26:23,100 --> 00:26:26,100
really die in this game.
It's like, yeah, you just
500
00:26:26,100 --> 00:26:27,800
straight up.
Up killed him.
501
00:26:27,800 --> 00:26:32,100
Wow, my poor friend Tim and I've
actually never wants to play
502
00:26:32,100 --> 00:26:35,600
Warhammer ever again because
that kind of traumatized him a
503
00:26:35,608 --> 00:26:39,500
little bit because he killed me
and like he killed this poor
504
00:26:39,500 --> 00:26:44,700
beggar in like cold blood and
everyone just like holy shit and
505
00:26:44,700 --> 00:26:47,600
it's like yeah man, that's just
how bad the system is because we
506
00:26:47,600 --> 00:26:50,900
just got done playing a fifth
edition campaign.
507
00:26:50,900 --> 00:26:52,600
So there were right writing
High.
508
00:26:52,600 --> 00:26:56,500
We're all 20th level characters
and all that but like that was
509
00:26:56,500 --> 00:27:00,900
just Cold shock for everybody.
It's like, there's no saving
510
00:27:00,900 --> 00:27:03,400
this.
This is your dead and so that's
511
00:27:03,400 --> 00:27:10,100
like placed a very fond memory
in my TT RPG mind of just just
512
00:27:10,100 --> 00:27:13,600
watching the, almost
helplessness that no one could
513
00:27:13,600 --> 00:27:16,000
do anything about this.
There's no magic.
514
00:27:16,300 --> 00:27:20,200
There's no magical potions.
It's just you did.
515
00:27:20,300 --> 00:27:22,900
Yeah.
It was awesome like granted.
516
00:27:22,900 --> 00:27:25,500
It wasn't awesome for me at the
moment cause I'm like to don't
517
00:27:25,500 --> 00:27:28,500
do this, please don't do this.
But it was gonna happen.
518
00:27:28,500 --> 00:27:33,400
So, all right, my personal
favorite role-playing moment, at
519
00:27:33,400 --> 00:27:35,000
least.
The one I can think of off the
520
00:27:35,000 --> 00:27:37,900
top of my head comes from the
other podcast.
521
00:27:37,900 --> 00:27:40,700
So, I'll kind of try to keep it
as vague and spoiler free as
522
00:27:40,700 --> 00:27:43,500
possible.
I don't spoil it promises in the
523
00:27:43,500 --> 00:27:46,200
other podcast.
I play as a character named the
524
00:27:46,208 --> 00:27:51,100
Solaris and my whole gimmick is
that, he's a shounen protagonist
525
00:27:51,100 --> 00:27:55,200
who uses improvised weapons,
basically exclusively improvised
526
00:27:55,200 --> 00:27:57,600
weapons, like, even when he He
has a weapon.
527
00:27:57,600 --> 00:28:01,000
He does not use it the way it's
supposed to be used when he
528
00:28:01,000 --> 00:28:05,300
actually does finally get a
keyblade because again, it's a
529
00:28:05,308 --> 00:28:07,200
Kingdom Hearts podcast.
Just roll with it.
530
00:28:07,600 --> 00:28:13,400
He holds it in his teeth.
And the first time he used it,
531
00:28:13,400 --> 00:28:17,200
he ended up holding in his teeth
while having a pencil, and a
532
00:28:17,200 --> 00:28:19,500
light stand in his hands.
Great.
533
00:28:19,500 --> 00:28:22,000
That's the kind of shit I like
to run.
534
00:28:22,700 --> 00:28:27,700
So during one episode, which was
very intense, huge plot
535
00:28:27,700 --> 00:28:32,000
Revelations, like everything
went to shit that day and one of
536
00:28:32,000 --> 00:28:36,600
the main villains told something
dramatic to Solaris like about
537
00:28:36,600 --> 00:28:39,300
his backstory, which again, I
will not spoil but, you know, it
538
00:28:39,300 --> 00:28:41,000
was suitably.
Ee earth-shattering.
539
00:28:41,000 --> 00:28:44,200
So Solaris, picked up a gun and
started using it like a gun.
540
00:28:44,300 --> 00:28:48,800
Ah, whoa and I I was really
proud of just like making the
541
00:28:48,800 --> 00:28:51,900
situation dramatic by just doing
something as simple as using a
542
00:28:51,908 --> 00:28:53,700
weapon.
The way you're supposed to, that
543
00:28:53,700 --> 00:28:55,600
felt cool that was a good
episode.
544
00:28:55,900 --> 00:28:58,800
Does your character have green
hair and wear a bandana?
545
00:28:58,900 --> 00:29:02,100
No but you're not the first
person to make the comparison.
546
00:29:02,500 --> 00:29:04,400
Yeah, just just making sure just
checking.
547
00:29:04,500 --> 00:29:08,600
I'm glad I wasn't the only one
whose mind went in that
548
00:29:08,600 --> 00:29:11,900
direction because I'm like So
Kingdom Hearts, or oh cool.
549
00:29:12,400 --> 00:29:16,900
Yeah, when when it when it
happened I think it was bream in
550
00:29:16,900 --> 00:29:20,200
the podcast.
He said so so so so Zorro from
551
00:29:20,200 --> 00:29:22,500
one piece and I'm like, yes but
shut up.
552
00:29:24,100 --> 00:29:27,500
Nice for myself.
I have just so many favorite
553
00:29:27,500 --> 00:29:30,400
role playing moments because I
play a lunatic pretty
554
00:29:30,400 --> 00:29:34,600
frequently, but running blazing
the dark.
555
00:29:34,600 --> 00:29:38,700
I think big highlight for me is
just the volume of malice eye
556
00:29:38,700 --> 00:29:41,000
level it to from anything.
Thing that comes from the sea.
557
00:29:41,000 --> 00:29:44,600
Yes, like there was the one that
I lovingly referred to as we
558
00:29:44,600 --> 00:29:48,100
fought a zoo Squid gets out and
stocks the Shadows.
559
00:29:48,100 --> 00:29:50,500
Someone needs to roll a
resistance and they create.
560
00:29:50,500 --> 00:29:53,500
So I guess you're relieved to
see that.
561
00:29:53,500 --> 00:29:56,100
It's escaped your vision
through, those are bad.
562
00:29:56,100 --> 00:29:58,100
Good times.
The ocean is bad.
563
00:29:58,100 --> 00:30:01,400
Stay away from the ocean.
Yeah, anytime I try to put
564
00:30:01,400 --> 00:30:03,000
something threatening in front
of you.
565
00:30:03,100 --> 00:30:06,000
Like, if it's a person to dance
up, being some sort of sea,
566
00:30:06,000 --> 00:30:08,400
life, taker, gross, person, fun
stuff.
567
00:30:08,500 --> 00:30:11,500
I really enjoy just Putting
bunker stuff out there.
568
00:30:11,600 --> 00:30:17,200
Who actually I do have a second
honorable mention event also
569
00:30:17,200 --> 00:30:19,700
amusingly enough.
It's my character kind of acting
570
00:30:19,700 --> 00:30:21,900
like a bastard in the blades in
the dark game.
571
00:30:22,000 --> 00:30:28,200
When we were in New Dasha and my
original whisper basically
572
00:30:29,100 --> 00:30:33,800
followed through with their by
any means necessary way of
573
00:30:33,800 --> 00:30:37,500
thinking and ended up splitting
from the Party by lightning
574
00:30:37,500 --> 00:30:39,100
bolting.
Oh yeah.
575
00:30:39,200 --> 00:30:41,100
Oh yeah.
Yeah, one of the bride's at a
576
00:30:41,100 --> 00:30:42,500
wedding.
Yep.
577
00:30:42,500 --> 00:30:44,000
Siobhan hyena.
Take Rosie.
578
00:30:44,000 --> 00:30:46,700
We should move on from that or
I'm going to start yelling at
579
00:30:46,700 --> 00:30:47,900
you.
I guess what?
580
00:30:47,900 --> 00:30:51,100
Yeah man.
What's the last question?
581
00:30:51,100 --> 00:30:55,900
What's your favorite horror
tropes?
582
00:30:55,900 --> 00:30:58,100
Sorry.
Favorite horror troops or
583
00:30:58,100 --> 00:30:59,800
chirps.
You'd like to explore.
584
00:31:00,300 --> 00:31:03,700
You know what?
I just saw this movie malignant
585
00:31:03,700 --> 00:31:06,000
the other day.
I just want to have them a link
586
00:31:06,000 --> 00:31:10,700
in it in a whore thing.
No spoilers.
587
00:31:10,700 --> 00:31:12,800
That's a big.
That's a that's a big one.
588
00:31:12,800 --> 00:31:15,300
You cannot reveal that.
Yeah.
589
00:31:15,300 --> 00:31:18,800
I'm not gonna I'm not gonna
spoil it but I'm gonna have to
590
00:31:18,800 --> 00:31:20,900
watch that me too.
It's a final clue.
591
00:31:20,900 --> 00:31:23,100
What you're speaking of I'll
have to think of something
592
00:31:23,100 --> 00:31:25,300
better but that's the first
thing that comes to mind.
593
00:31:25,300 --> 00:31:30,000
Just a malignant you could do
that and paranoia like in all
594
00:31:30,000 --> 00:31:33,300
honesty you could do malignant
paranoia and that would be kind
595
00:31:33,300 --> 00:31:35,600
of great actually.
Maybe I'd want to do like a
596
00:31:35,600 --> 00:31:41,100
thing sort of like take it over.
Are people's bodies sort of
597
00:31:41,100 --> 00:31:45,400
thing and figuring out who's who
still good and who is evil and
598
00:31:45,400 --> 00:31:47,400
stuff like that.
Oh, and love to do some sort of
599
00:31:47,400 --> 00:31:49,700
social deduction game.
Yeah, that could be fun.
600
00:31:49,800 --> 00:31:54,600
I don't know for myself.
I would like to do the Trope of
601
00:31:54,600 --> 00:31:59,000
being like hunted from the
Shadows where you know, you have
602
00:31:59,000 --> 00:32:04,500
a mysterious force that you may
or may not know what it is but
603
00:32:04,500 --> 00:32:09,000
it's like inexorably chasing.
The characters like, is this
604
00:32:09,000 --> 00:32:11,300
kind of like a It follow.
Yeah.
605
00:32:11,300 --> 00:32:18,900
Or it follows um original alien
less scene and more like you
606
00:32:18,900 --> 00:32:22,600
don't necessarily see what's
chasing you more.
607
00:32:22,600 --> 00:32:25,300
So you see the effect afterwards
type deal?
608
00:32:25,400 --> 00:32:29,100
Gotcha I'd be down for that.
Yeah which reminds me I need to
609
00:32:29,100 --> 00:32:31,800
reread through Hunter the
Reckoning?
610
00:32:33,000 --> 00:32:36,400
Yes.
Well that would be a fun one if
611
00:32:36,400 --> 00:32:40,000
you play people that are
vampires and they're Being
612
00:32:40,000 --> 00:32:42,300
hunted by the doctor that would
actually be fun.
613
00:32:42,900 --> 00:32:46,700
Okay, so I don't we touched on
it at some point recently, but
614
00:32:47,800 --> 00:32:52,800
what I was thinking with that is
more, the players are playing
615
00:32:52,800 --> 00:32:56,700
neophyte Hunters who are sent
out after what they assume is
616
00:32:56,700 --> 00:32:59,000
vampires and it ends up being
something else.
617
00:32:59,300 --> 00:33:02,800
And something far more Sinister,
more Sinister at the vampires
618
00:33:02,900 --> 00:33:06,000
Mega vampires, it's world of
Darkness.
619
00:33:06,000 --> 00:33:09,700
There are a lot of things more
Sinister than a space vampires.
620
00:33:09,900 --> 00:33:10,500
Right.
Right.
621
00:33:10,500 --> 00:33:13,000
Right.
Right magical girls, there was a
622
00:33:13,000 --> 00:33:16,700
Choose Your Own Adventure book,
with space, vampires that I have
623
00:33:16,700 --> 00:33:18,700
not gotten out of my head for
years.
624
00:33:18,700 --> 00:33:21,100
That does seem like it would be
difficult to get out of your
625
00:33:21,100 --> 00:33:23,400
head.
I used to love Choose Your Own
626
00:33:23,400 --> 00:33:25,100
Adventure books.
Those are great, aim.
627
00:33:25,100 --> 00:33:27,600
I had one that where you were in
high school and you end up
628
00:33:27,600 --> 00:33:30,200
finding out that the high school
had one day, there was full of
629
00:33:30,200 --> 00:33:34,200
zombie kids.
And you were, you were stuck in
630
00:33:34,200 --> 00:33:35,700
that.
I remember that Choose Your Own
631
00:33:35,700 --> 00:33:37,200
Adventure book.
I cheated at that because I was
632
00:33:37,200 --> 00:33:40,500
tired of dying Fair.
Is it cheating?
633
00:33:40,500 --> 00:33:43,400
Or is it just having a good time
anyway, I just whatever I think
634
00:33:43,400 --> 00:33:45,500
of vampires.
I for some reason think about
635
00:33:45,500 --> 00:33:49,000
space vampires and there's like
the cover of the old, Choose
636
00:33:49,000 --> 00:33:52,200
Your Own Adventure book with
like a vampire in like a goofy
637
00:33:52,200 --> 00:33:56,300
spacesuit, attacking two, little
kids at space suits and
638
00:33:56,300 --> 00:33:59,000
inexplicably there in front of
the sun which seems like it
639
00:33:59,000 --> 00:34:01,800
would stop the space vampire.
I don't really know.
640
00:34:01,900 --> 00:34:04,300
He's in the spacesuit.
Exactly.
641
00:34:04,300 --> 00:34:06,600
That's why he's in the
spacesuit, got it.
642
00:34:06,600 --> 00:34:08,300
Okay.
Okay, it's not like he needs to
643
00:34:08,300 --> 00:34:11,300
breathe.
I think the Troop that I am a
644
00:34:11,300 --> 00:34:16,199
big sucker for comedy horror
Evil Dead, 2 Tucker & Dale vs.
645
00:34:16,199 --> 00:34:22,900
Evil, like top tier but I also
really, really enjoy the first
646
00:34:22,900 --> 00:34:27,600
two movies of Hellraiser.
Oh he'll make is also Hellraiser
647
00:34:27,600 --> 00:34:30,800
the Remake was actually pretty
solid and I enjoyed it.
648
00:34:31,500 --> 00:34:37,600
I do like the idea of unleashing
something that you thought was
649
00:34:37,600 --> 00:34:42,400
going to be you know for Your
benefit but actually it's a
650
00:34:42,400 --> 00:34:45,699
rabbit's foot type of situation
especially at the end of a
651
00:34:45,699 --> 00:34:48,100
rabbit's foot remit, monkey's.
Paw a monkey's.
652
00:34:48,100 --> 00:34:52,900
Paw, thank you.
God, did I not catch that?
653
00:34:52,900 --> 00:34:55,400
Yeah, thank you for catching
that.
654
00:34:55,800 --> 00:35:00,600
Um, but I enjoy, I enjoy monkey
Paws situations, those are my
655
00:35:00,600 --> 00:35:02,800
favorite type of horror tropes,
that's solid.
656
00:35:02,900 --> 00:35:05,400
I can get behind that.
Yeah, at the risk of being a
657
00:35:05,400 --> 00:35:08,800
broken record, hear me out.
Okay, giant monsters.
658
00:35:10,900 --> 00:35:13,600
I also like a giant monster.
Yeah.
659
00:35:13,700 --> 00:35:17,000
And well you know, that is
partially a joke partially it's
660
00:35:17,000 --> 00:35:20,800
not because there are some scary
fucking giant monster movies out
661
00:35:20,800 --> 00:35:22,600
there.
The first Godzilla film was
662
00:35:22,600 --> 00:35:25,600
objectively a horror film.
I don't know how one would
663
00:35:25,600 --> 00:35:30,800
translate a horror themed giant
monster story to tabletop, but
664
00:35:31,000 --> 00:35:34,400
I'd love to see someone try.
You can do like Cloverfield,
665
00:35:34,500 --> 00:35:36,800
that is basically what I was
just thinking is like,
666
00:35:36,800 --> 00:35:40,000
Cloverfield is essentially a
Yeah.
667
00:35:40,000 --> 00:35:42,700
Kaiju movie.
That's supposed to be supposedly
668
00:35:42,700 --> 00:35:43,800
a horror movie?
Yeah.
669
00:35:43,900 --> 00:35:46,000
Clover Fields the big one in
that regard.
670
00:35:46,400 --> 00:35:48,300
Yeah.
But you know we could make it
671
00:35:48,300 --> 00:35:51,100
good.
Yeah yeah.
672
00:35:51,200 --> 00:35:53,500
Yeah.
Big Cloverfield guy but that's
673
00:35:53,500 --> 00:35:54,600
neither here.
Nor there.
674
00:35:54,700 --> 00:35:57,600
I wasn't a fan of the first one
either and I didn't see any of
675
00:35:57,600 --> 00:35:59,800
the others that second one with
John good.
676
00:35:59,800 --> 00:36:02,800
But it's real good Cloverfield
lane or whatever it is.
677
00:36:02,800 --> 00:36:04,000
The one where they're in the
bunker.
678
00:36:04,000 --> 00:36:04,700
Yeah.
Yep.
679
00:36:04,700 --> 00:36:08,000
Yeah, yeah.
I really, I actually really
680
00:36:08,000 --> 00:36:11,900
enjoyed that one, that one eye.
I thought was a much more solid
681
00:36:11,900 --> 00:36:13,600
movie.
I've still yet to see it.
682
00:36:13,600 --> 00:36:17,300
It's wrapped in a bunker might
be thing to bottle episode.
683
00:36:17,300 --> 00:36:20,800
Yeah, I think my favorite horror
Trope is horror movies that.
684
00:36:20,800 --> 00:36:23,800
Don't age very well, not like,
for political correctness
685
00:36:23,800 --> 00:36:26,100
reasons but just because they
cannot be taken.
686
00:36:26,100 --> 00:36:30,200
Seriously anymore such as my go
to for that is wish Master.
687
00:36:33,100 --> 00:36:35,400
There is so much.
I'm guessing it was
688
00:36:35,400 --> 00:36:37,800
unintentional comedy and the
first movie?
689
00:36:37,900 --> 00:36:39,700
I don't know.
I think wish Master knows it's
690
00:36:39,800 --> 00:36:42,100
Too funny, that's fair.
Like, there's the scene with
691
00:36:42,100 --> 00:36:46,700
security guard defend.
Your wish Master is trying to
692
00:36:46,700 --> 00:36:49,100
convince them to make a wish
he's like, yeah, I wish you'd go
693
00:36:49,100 --> 00:36:53,700
away and he's just slowly.
Sadly walking off saying no, no,
694
00:36:54,000 --> 00:37:00,700
I got to get in and then there's
later on there's a casino that
695
00:37:00,700 --> 00:37:02,600
might be in the second movie and
about that.
696
00:37:02,600 --> 00:37:06,900
The sequester is spinning around
in a chair at Jake.
697
00:37:07,200 --> 00:37:09,900
There's nobody in that room,
this is the second time he's And
698
00:37:09,900 --> 00:37:13,700
around, what is he doing?
But debuff just devours, the
699
00:37:13,700 --> 00:37:16,100
cedar eat every seed.
He said, so it makes it very
700
00:37:16,100 --> 00:37:16,900
good.
That's fair.
701
00:37:16,900 --> 00:37:21,000
Deep off, being the actor and
that is our last question.
702
00:37:21,000 --> 00:37:25,100
All right.
Well, I hope that everybody
703
00:37:25,400 --> 00:37:28,500
enjoyed this little different
episode.
704
00:37:28,500 --> 00:37:31,200
We'll be doing it every now and
then doing we probably won't
705
00:37:31,200 --> 00:37:33,200
need to introduce ourselves
every time.
706
00:37:33,200 --> 00:37:35,800
But we will be willing to answer
a couple of questions.
707
00:37:35,800 --> 00:37:41,200
So we encourage you to hop on to
the Daniel's dread Tales
708
00:37:41,200 --> 00:37:44,900
Discord, which should be linked
in the episode description of
709
00:37:44,900 --> 00:37:47,800
this episode.
I just pointed down in real
710
00:37:47,800 --> 00:37:51,100
life, as if I'm pointing at the
episode description for an audio
711
00:37:51,100 --> 00:37:53,000
podcast.
Like that's not how this works
712
00:37:53,000 --> 00:37:53,600
at all.
That's okay.
713
00:37:53,600 --> 00:37:55,700
We could hear that.
You could hear me pointing
714
00:37:56,000 --> 00:37:57,400
definitely.
Oh, yeah, it's fine.
715
00:37:57,500 --> 00:37:59,900
It's fine.
So, I guess that sort of wraps
716
00:37:59,900 --> 00:38:02,600
it up.
So thanks for listening,
717
00:38:02,600 --> 00:38:06,500
everyone.
Boils Ghouls and & Boos.
718
00:38:06,500 --> 00:38:13,500
I'm gonna keep saying it and
have a A spook errific.
719
00:38:19,800 --> 00:38:26,100
Thank you for listening.
You can find us on Twitter at
720
00:38:26,200 --> 00:38:30,400
Dan's Red, Tails, all one word.
For as long as Twitter continues
721
00:38:30,400 --> 00:38:34,100
to be a platform.
We have new episodes, every
722
00:38:34,100 --> 00:38:37,100
other Friday and fun bonus stuff
like this on the occasional
723
00:38:37,100 --> 00:38:39,100
office.
Please tell your friends and
724
00:38:39,100 --> 00:38:42,400
review us on your podcast.
Platform of choice, I might read
725
00:38:42,400 --> 00:38:45,300
some of the reviews on the show
in the coming weeks, it truly
726
00:38:45,300 --> 00:38:47,700
does help us out.
So give us a review.
727
00:38:49,400 --> 00:38:51,500
Thanks again.
Have us.
728
00:38:51,500 --> 00:38:50,100
Scare tastic day.
Thanks again.
729
00:38:50,700 --> 00:38:53,200
Have us.
Scare tastic day.